NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.26.0 ----
-- Add new textures from #343, thanks MHanHanBing
-- Add optional "Classic" resource pack to restore old textures
-- Add block tag support for FallingAnvilHandler, fixes #376
---- See SFMBlockTags.java; sfm:anvil_disenchanting and sfm:anvil_printing_press_forming
-- AE2 energy acceptor mod compat to fix fe:: not working, fixes #322
-- Update AE2 inscriber example to use retain since inscribers have a max stack size greater than 1 in 1.21.1
-- More zh_cn changes improvements, thank you @ZHAY10086, @XYHXH, and others!
-- Reduce code entropy between Minecraft versions
---- Fixed mixed localization keys: itemGroup.sfm -> item_group.sfm
---- Standardized resource location object construction
---- Standardized capability stuff, before and after 1.20.3 NeoForge rework now much cleaner
------ SFM can now add capability wrappers for mod compatibility like the #322 fix above
-- Add missing mod icon for mods screen
-- Updated to NeoForge v21.1.206 for MC1.21.1
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.25.0 ----
-- Implement `EMPTY SLOTS IN` modifier for OUTPUT to place only into empty destination slots (#365)
EVERY 20 TICKS DO
INPUT FROM mob_loot
OUTPUT TO EMPTY SLOTS IN storage
END
-- Optional: run an infrequent condensing pass to stack items
EVERY 300 SECONDS DO
INPUT FROM storage
OUTPUT TO storage
END
-- Fix crash when re-entering a level, fixes #372
-- Add Ctrl+E hotkey for opening the text editor in the title screen
-- Add Ctrl+E hotkey for opening the text editor in the select world screen
-- Fix SFM keymapping logic failing to respect modifier keys, fixes #374
-- Update label gun push/pull chat reminders to show the pull modifier key instead of saying "shift"