Fixed some bugs
New Content
Vehicles
- Truck
- Mi-28 Attack helicopter
- PLZ-05 Self-Propelled Artillery
- TOW Anti-tank Missile Launcher
Weapons
- QL-1031 Rifle
- Repair Tool
Perks
- One-two Punch
- Powerful Cooler
- Blade Bullet
- Backpack Linked Magazine
- High Impact Reserves
Items
- Vehicle Reset Kit
Improve & Adjust
Gameplay
- Allowed using datapacks to customize most vehicle data, including seats, weapons, engines, and hitboxes.
- Removed the "vehicle weapon" system; vehicles now use the gun system.
- When friendly fire is disabled, damage will no longer be dealt to teammates' vehicles.
- Added an independent Team Deathmatch (TDM) system and corresponding commands.
- Added more configurable attributes for weapons.
- Smoke grenades can block the line of sight of nearby monsters (this configuration must be manually enabled).
- C4 can now be used as fuel.
- Reset the weapon level and upgrade point system; now, 1 upgrade point is gained for every level increased.
- Anti-ground missiles can now only attack targets within a preset distance from the ground, while anti-air missiles can only attack targets above a preset distance from the ground.
- Added an "extra destroy effects" configuration option (e.g., unconventional destruction effects like C4 and Annihilator), which can be manually enabled or disabled in the server configuration.
Optimization
- Significantly optimized vehicle models to improve fps during rendering.
- Enhanced the handling feel of certain vehicles.
- Added Chinese translations for vehicle weapon information.
- Merged ammo types for some vehicle weapons.
- Added notification messages for when vehicle ammo is insufficient.
- Container items can no longer be destroyed by fire, explosions, or cactus.
- Optimized Armory villager trades; Level 5 Armory villagers now always sell 2 weapon perks.
- Eliminated vehicle control stuttering caused by the "distance effect" by using higher-precision data types.
- Reduced smelting time for certain minerals.
Fix
- Fixed an item duplication bug caused by powerful attraction perk.
- Fixed a bug where speedboat could not travel on other liquid surfaces.
- Fixed rendering bug with lunge mine.
- Fixed a bug where ammo boxes from version 1.21.1 could not retrieve ammo via crafting.
- Fixed a bug where vehicles did not take damage from lava.
- Fixed various other bugs.
Adjust
- Removed Zzzzzz-Boom.
- Removed the duplication recipe for the Ancient Processor and replaced it with a crafting recipe.
- Removed the mechanism of using iron ingots to repair vehicles; now, repair tool must be used.
- Modified the recipe for Medical Kits.
- Added Waveforce Tower
- Added IGLA-9K38 MANPADS
- Added compatibility with Touhou Little Maid
- Added compatibility with Yes, Steve Model
- Other bug fixes and optimizations
- Optimized weapon animations
- Fixed many bugs
- Fixed a fatal bug in LAN server
- Added more hammers
Fix recipe bugs
- Added Vehicle Assembling Table and reworked vehicle crafting system
- Added a new perk "Fair Means"
- Added a new anti tank mine
- Added more cannon shells
- Added more content to the manual (need Patchouli)
- Allowed using datapacks to configure the behavior of damaged vehicles
- Fix a fatal bug in multiplayer mode
- Added AWM
- Added Traditional Chinese
- Fixed some bug
- Fixed gun's maximum stack size bug
- Added AWM
- Added Traditional Chinese
- Fixed some bug
New Content
- Added 130mm/58 BL-132
- Added new items - Medical Kit, Vehicle Damage Analyzer, CM Shell
- Added new curios - Parachute, IFF
- Added a new block - Creative Superb Item Interface
- Added a new perk - Phase Penetrating Bullet
- Added a new advancement
Optimizations & Reworks
- Rewrote weapon firing mechanism
- Reworked weapon edit system (Experimental)
- Reworked explosion and bullet hit effects
- Allowed cannon shells to load chunks
- Added binding restrictions to Artillery Indicator
Other Changes
- Added missing translations for some languages.
- Other bug fixes and optimizations
Fix some bug
New Content:
- Added QBZ-191
- Added Type 63 107mm Rocket Launcher
- Added Artillery Indicator
- Added Lucky Containers
- Added Dyeable Smoke Grenades
- Added Intelligent Mortar (Converted via sneak + right-click with Monitor)
Optimizations & Reworks:
- Optimized Firing Parameters; coordinates can now be directly input and trajectory types selected.
- Optimized bullet hole particle effects.
- Optimized vehicle handling and HUD.
- Optimized Superb Item interface; opening direction can now be adjusted using a Crowbar.
- Optimized explosion sound effects.
- Optimized Intelligent Chip targeting algorithm.
- Redesigned drone payloads; allows carrying Butterfly Mines, payloads are now configurable via datapacks.
- Redesigned weapon overheating display.
Other Changes:
- Added missing translations for some languages.
- Other bug fixes and optimizations.
- Added REALISTIC recoil for M2HB





