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Swashbucklers 2.6.3

Changelog

more under the hood work

replaced all mentions of the ships in the movement code with tags related to the ships size so addon mods and community mods can be easily made

tags are

"forge:small_ship"

"forge:medium_ship"

"forge:large_ship"

next update will contain a new entity tag called "forge:custom_ship" which will have all the entity specific code such as tick update set so custom ships can literally be empty entities with the entity tags "forge:custom_ship" and a "forge:{size}_ship" which determines the turn radius and turn speed of the ship

-cleaned up loose code that doesn't do anything anymore such as removing the forge attribute "swim speed" attached to the ships as its not needed anymore, and entity specific buoyancy, rather i just made a buoyancy script for each ship size and set it to the ships tick update

-fixed some other issues such as a harsh jitter on the larger ships when the yaw was close to 0, still some jank when it switches from 360 degrees to 0, but it should be pretty much fixed

Files

Swashbucklers 2.6.3 1.19.4.jar(1.11 MiB) Primary Download

Project members

halbear

Owner


Technical information

License
ARR
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Server side
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Project ID