UI - Half of a rewrite, new GRID_RIGHT
position, removed RIGHT
position, fixed modals, rejigged a few UI bits.
Data driven modules now use a switchy.modules.switchy.arcpocalypse.description
(namespace.path) type pattern for descriptions, instead of specifying literals in data.
Changelog: https://github.com/sisby-folk/switchy/releases/tag/v2.5.0
update the component ID for hexcasting pigments to favored_pigment
(was favored_colorizer
)
Changelog: https://github.com/sisby-folk/switchy/releases/tag/v2.4.1
update the component ID for hexcasting pigments to favored_pigment
(was favored_colorizer
)
Changelog: https://github.com/sisby-folk/switchy/releases/tag/v2.4.1
API Additions:
- Allow arbitrary commands for modules under
/switchy module config [id]
usingwithConfigCommands()
- Allow player-level module configuration with
withModuleConfig()
Changelog: https://github.com/sisby-folk/switchy/releases/tag/v2.4.0
Apoli: Added configurable support for switching the presence of powers granted and revoked using /power
- disabled by default.
Changelog: https://github.com/sisby-folk/switchy/releases/tag/v2.3.0
Allows scale types switched by the pehkui module to be configured on a per-server basis (like module importing).
Allows removing scale types that should only be temporary, and adding scale types you want players to be able to switch.
Changelog: https://github.com/sisby-folk/switchy/releases/tag/v2.2.0