- Updated to Minecraft 1.21.4
- Added new outlined font with symbols added in unifont 16
- Added new symbols introduced by 1.21.4-pre1 with unifont 16
- Harp
- Shovel
- Leafless tree
- Fingerprint
- Root vegetable
- Splatter
- Face with bags under eyes
- 8 new arrows
- Reordered fonts in dropdown
- Moved some symbols from the symbols tab to other tabs where they make more sense
- A codepoint in hex can now be entered in the Unicode screen to jump to that codepoint
- Fixed compatibility with scribble mod (#55)
- Fixed symbol automcomplete not working when resourcepacks override the "all" tab (#52)
- Improved error message when identifier to symbol list is wrong
- Improved compatibility with mods adding other widgets to chat screen (#48)
- Added some number fraction symbols: ⅑⅒⅟↉⅕⅖⅗⅘⅙⅚⅐
- Reworked unicode screen with many new settings and visuals
- The settings are now shown in a sidebar
- Added text shadow toggle
- Added symbol width filter
- Added font selector in which symbols are shown and filtered
- Added tooltips to favorite and copy buttons
- The page filter and search now works simultaneously
- Use vanilla scrollbar textures and made scrollbar draggable with the mouse
- Improved performance of rendering, search and scrolling the unicode table #45
- The tooltip when hovering a symbol in the unicode table is now translatable
- Updated chinese translations (Thanks to #46)
- Fixed crashes when there are no symbol tabs
- Renamed many translation keys to make it more clear where they are shown
- Updated to Minecraft 1.20.5
- New custom icons for buttons and the symbol panel tabs by AmberW
- The
icon
field in the symbol tab data can now be either a single codepoint symbol, or an identifier to a texture (More info) - Use new container widget system for panel and tabs
- Reworked some of the screen logic, fixing some issues with focus and mouse/key events
- Made symbol tabs and fonts data driven, so they can be added, removed, customized with resourcepacks. For detailed documentation on the syntax, see Resource pack syntax
- Added config option for changing the symbol button text colors
- Added tooltip to the unicode table button
- Some small UI adjustments and fixes
- Added options to hide glyphs not present in the font from the unicode table screen
- Updated estonian translations (#41)
- Fixed focus still going to symbol chat hud elements when using the arrow keys, preventing the chat box to be used (#39)
- Completely overhauled the symbol panel to be more intuitive to use
- The custom symbols tab is now called "favorites"
- Favorites can be added by right-clicking a symbol (or still through the config)
- The symbol suggestions will now show favorited symbols when only typing
:
- Favorited symbols will be marked in the corners of the buttons (except for the favorites tab)
- Favorited symbols can now also be removed through the unicode table
- The height of the symbol panel can now be changed in the config
- A new config option enables keeping the symbol panel open even when exiting the screen
- The selected tab will now persist even when exiting the screen
- Holding down control will scroll faster in the font dropdown and symbol tabs
- Fixed a typo in a language file key
- Fixed a crash that could occur when hiding the font selection (#34)
- Overhauled the entire selection of symbols, adding many more which work since the unifont support in 23w17a.
- Added a unicode table screen for browsing through all unicode pages with Minecraft's unifont. This also allows you to add them to the custom symbols list and copy them to the clipboard. This can be accessed with a new button on the symbol chat hud.
- Overhauled the available fonts, adding plenty more and improving some old ones
-
Fonts now work on all screens where symbols are supported (chat, signs, anvil and books). They all share the same HUD now
-
The symbol lists are now stored in text files, split across categories.
-
Added French translations (#32)