- Implemented config sync between server and client
- Server-side options are now synced to clients to prevent desync issues
- Players with operator status can update the config on the server from GUI
- Block interactions now fire the Forge block break event
- This allows mods/plugins like WorldGuard to properly prevent blocks from breaking when necessary
- Fixed the
crawl.enabled
option being incorrectly located under the client config - Fixed the bullet whizzing feature stopped working since 2.5.1
- Fixed some ghost block issues
General
- TaCZ 1.1.5
- Removed the search and filter features in the gun smith table in favour of the improvements made in TaCZ 1.1.5
- Removed the
disableDesyncCheck
option in favour of the newserverShootNetworkCheck
option added in TaCZ 1.1.5 - Added new
alwaysFilterByHand
option (enabled by default)- It automatically enables the
Filter by Hand
option in the gun smith table without clicking them every time
- It automatically enables the
Data pack
- Added new
force
option for bullet particles
General
- Added VS Addition compat
- Added Immersive Vehicles compat
- Added new options:
suppressHeadHitSounds
,suppressFleshHitSounds
,suppressKillSounds
andhideHitMarkers
- Split general and client config screens into separate screens
Data pack
- Added new
tier
andhardness
options forblock_break
in block interactions - Fixed
gun_pierce
wrongly registered asgunPierce
in bullet interactionsz
General
- Added new
disableDesyncCheck
option- It potentially fixes the issue with Essential or any other LAN server hosting mod
- Improved bullet hole rendering on VS ships
- It now follows the movement of the ship
- It no longer disappear instantly
Data pack
- Added new bullet particles system
- Visit the wiki for more details
- Every field with a default value is now strict
- Previously, it silently fell back to the default value
- This change is to avoid any unexpected behaviours
- Added new
instant
block break type for convenience - Fields in bullet sounds now accepts a list
- Bullet interactions rework
- You can still use the old format, but migration guide is available on the main page
- Visit the wiki for more details
- New bullet sounds
- Customizable whizzing, block and entity sounds
- Visit the wiki for more details
- Config rework + config screen
- Now requires YACL as a dependency
- Unbundled the default data pack
- If you still want the default pack, you can download the example pack from the download page
- More details on the main page
- Added a new config option to disallow unloading a gun
- Fixed the janky behaviour of
sprintWhileReloading
for the weapons with dynamic reload - Fixed the issue where bullet damage falloff was incorrectly applied in some cases
- Fixed the issue where explosions weren't damaging entities if the Valkyrien Skies mod is present