General
- Added new
disableDesyncCheck
option- It potentially fixes the issue with Essential or any other LAN server hosting mod
- Improved bullet hole rendering on VS ships
- It now follows the movement of the ship
- It no longer disappear instantly
Data pack
- Added new bullet particles system
- Visit the wiki for more details
- Every field with a default value is now strict
- Previously, it silently fell back to the default value
- This change is to avoid any unexpected behaviours
- Added new
instant
block break type for convenience - Fields in bullet sounds now accepts a list
- Bullet interactions rework
- You can still use the old format, but migration guide is available on the main page
- Visit the wiki for more details
- New bullet sounds
- Customizable whizzing, block and entity sounds
- Visit the wiki for more details
- Config rework + config screen
- Now requires YACL as a dependency
- Unbundled the default data pack
- If you still want the default pack, you can download the example pack from the download page
- More details on the main page
- Added a new config option to disallow unloading a gun
- Fixed the janky behaviour of
sprintWhileReloading
for the weapons with dynamic reload - Fixed the issue where bullet damage falloff was incorrectly applied in some cases
- Fixed the issue where explosions weren't damaging entities if the Valkyrien Skies mod is present