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Minecraft: Java Edition
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Bug reports and suggestions are always welcome! taste-fatigue-1-21-1-neoforge taste-fatigue-1-20-1-forge Taste Fatigue adds a “food disgust” layer to Minecraft 1.21.1 NeoForge, turning every meal into a strategic choice:
• Per-food disgust tracking
Each time you eat a specific food, its disgust counter increases by 1; the counter automatically decreases by 1 every 10 minutes.
• Real-time feedback
When you start eating, the current disgust value and an emoji appear in the top-left corner, so you always know your status.
• Configurable stages and effects
The default configuration splits disgust into five tiers: 0–10, 11–30, 31–40, 41–50, and 50+.
Each tier controls:
– Eating duration multiplier (0.8×–3×)
– Post-eat effects (instant heal, nausea, damage, etc.)
– Emoji indicators (^(^.^)^, (T-T), (x.x), etc.)
All numbers, emojis, and effects can be freely edited in .minecraft/config/taste_fatigue.json without recompiling.
• Impact on gameplay
Encourages dietary variety: sticking to one food slows eating and inflicts debuffs, while rotating meals grants benefits. It keeps vanilla pacing intact while adding strategic depth for advanced players.
Drop-in installation for both single-player and servers, no additional dependencies.


