critical fix player die and leave server
edit drop player item pickup delay
critical fix
- end game block out redstone signal if game end
- fix procedure player reborn - code teams counts in player die procedure (all testing)
- commands added:
/TSPstartGameSetHealthAndFoodLevelMax,/TSPstartGameClearEffects,/TSPstartGameOnlyAllPlayersInTeams
redstone signal bug fix
add /TSPendGameClearEffects command
- add timer 5 sec when game ended
- renamed all commands (prefix TSP)
- critical fix
- team red, team blue blocks out redstone signal if click right mouse button on its. Start game block out redstone signal if game start
- critical fix teleport on end game if player wasInGame
add /endGameSetHealthAndFoodLevelMax command
edit send message in one command (send all)
add new functional:
/setTeamsFriendlyFirecommand- when end game in chat send who is win
add /teamPlayersNickVisible command
- fix
/endGameClearItemsOnGroundcommand - add: if player left the world he left the team
edit /TSPtestInfo command. Add <@entity> in command
add /setDeadPlayersSpectrator command
add commands:
/TSPstartGame/TSPgoToTeamRed/TSPgoToTeamBlue/TSPtestInfo/TSPreload
add /endGameClearItemsOnGround
something bug fixed:
- send message fixed
- reborn procedure fixed (teleport with wasDead = true)


