## Compatibility

### Minecraft: Java Edition

### Platforms

### Supported environments

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## Creators

## Details

# Text Placeholder API Expressions

Adds math, conditional, and string manipulation expressions to Text Placeholder API.

This project uses Keval for parsing math expressions, and would have been exponentially more difficult without it. Show the author some love and star his repo!

### Using Placeholders In Expressions

This extension uses the `${category:placeholder}`

syntax to allow supplying placeholders that resolve to numbers as components.

For example; to display a player's health as a percentage (such as within the tab list), you could use the following:

`%expr:math ${player:health} * 100 / ${player:max_health}%%`

## Math Placeholder

The bulk of the additions (no pun intended) in this extension are accessed through the `expr:math`

placeholder.

You can think of this placeholder as handling three distinct 'types':

- Components, such as numbers, functions, constants, and placeholders that resolve to numbers.
- Binary operators, such as addition or subtraction, which go between two components.
- Unary operators, such as negation and factorial, which apply to a single component.

### Components and operators supplied by this extension

Binary operators are applied between two components.

Binary Operator | Function | Example | Result |
---|---|---|---|

+ | Add | `%expr:math 2 + 2%` |
4 |

- | Subtract | `%expr:math 4 - 1%` |
3 |

* | Multiply | `%expr:math 3 * 3%` |
9 |

/ | Divide | `%expr:math 9 / 4%` |
2.25 |

^ | Exponent | `%expr:math 3 ^ 3%` |
27 |

Unary operators are applied to a single component.

Unary Operator | Function | Example | Result |
---|---|---|---|

- | Negate | `%expr:math 1 + -1%` |
0 |

+ | Identity | `%expr:math ??%` |
What does this even do |

! | Factorial | `%expr:math 5!%` |
120 |

Functions are components, taking expressions as arguments.

Function | Arguments | Description | Example | Result |
---|---|---|---|---|

mod | 2 | Modulo / remainder | `%expr:math mod(7, 2)%` |
1 |

neg | 1 | Negate / invert (Like unary -) | `%expr:math neg(10)%` |
-10 |

abs | 1 | Absolute value | `%expr:math abs(-10)%` |
10 |

sqrt | 1 | Square root | `%expr:math sqrt(34)%` |
5.8309 |

cbrt | 1 | Cube root | `%expr:math cbrt(30)%` |
3.1072 |

exp | 1 | Exponential | `%expr:math exp(4)%` |
54.5981 |

ln | 1 | Natural logarithm | `%expr:math ln(4)%` |
1.3862 |

log10 | 1 | Base 10 logarithm | `%expr:math log10(4)%` |
0.6020 |

log2 | 1 | Base 2 logarithm | `%expr:math log2(4)%` |
2 |

rad | 1 | Degrees to radians | `%expr:math rad(30)%` |
0.5235 |

sin | 1 | Sine | `%expr:math sin(rad(30))%` |
0.4999 |

cos | 1 | Cosine | `%expr:math cos(rad(30))%` |
0.8660 |

tan | 1 | Tangent | `%expr:math tan(rad(30))%` |
0.5773 |

asin | 1 | Arcsine | `%expr:math asin(rad(30))%` |
0.5510 |

acos | 1 | Arccosine | `%expr:math acos(rad(30))%` |
1.0197 |

atan | 1 | Arctangent | `%expr:math atan(rad(30))%` |
0.4823 |

ceil | 1 | Round up | `%expr:math ceil(0.4)%` |
1 |

floor | 1 | Round down | `%expr:math floor(0.6)%` |
0 |

round | 1 | Round | `%expr:math round(0.5)%` |
1 |

min | 2+ | Smallest argument | `%expr:math min(1, 0.3, 7)%` |
0.3 |

max | 2+ | Largest argument | `%expr:math max(1, 0.3, 7)%` |
7 |

avg | 2+ | Average of arguments | `%expr:math avg(1, 0.3, 7)%` |
2.7666 |

Constants are components which resolve to a constant value.

Constant | Description |
---|---|

PI | Ï€ |

e | Euler's number |

## Conditional Placeholders

Arguments to these placeholders must be separated by semicolons (`;`

) instead of spaces.

`%expr:ifeq%`

Test whether `a`

and `b`

are equal, and return `c`

or `d`

depending on the result.

`%expr:ifeq aIsMath a bIsMath b cIsMath c dIsMath d%`

Argument | Description |
---|---|

aIsMath | Whether to parse `a` as a math expression. Either `true` or `false` . |

a | Math expression or text to compare against b. If treated as text, and spaces at the start or end of the string are removed. |

bIsMath | Whether to parse `b` as a math expression. Either `true` or `false` . |

b | Math expression or text to compare against a. If treated as text, and spaces at the start or end of the string are removed. |

cIsMath | Whether to parse `c` as a math expression. Either `true` or `false` . |

c | Math expression or text to use if `a` and `b` are equal. |

dIsMath | Whether to parse `d` as a math expression. Either `true` or `false` . |

d | Math expression or text to use if `a` and `b` are not equal. |

#### Example

`Player %expr:ifeq false; ${player:equipment_slot mainhand}; false; Diamond Sword; false; is; false; is not% holding a Diamond Sword.`

Condition | Result |
---|---|

`%player:equipment_slot mainhand% == "Diamond Sword"` |
Player is holding a Diamond Sword. |

`%player:equipment_slot mainhand% != "Diamond Sword"` |
Player is not holding a Diamond Sword. |

`%expr:iflt%`

Test whether `a`

is less than `b`

, and return `c`

or `d`

depending on the result.

`%expr:iflt a b cIsMath c dIsMath d%`

Argument | Description |
---|---|

a | Math expression to compare against b. |

b | Math expression to compare against a. |

cIsMath | Whether to parse `c` as a math expression. Either `true` or `false` . |

c | Math expression or text to use if `a` is less than `b` . |

dIsMath | Whether to parse `d` as a math expression. Either `true` or `false` . |

d | Math expression or text to use if `a` is not less than `b` . |

#### Example

`Player is in %expr:iflt ${player:health}; 14; false; poor; false; good% health`

Condition | Result |
---|---|

`%player:health% < 14` |
Player is in poor health |

`%player:health% >= 14` |
Player is in good health |

`%expr:ifgt%`

Test whether `a`

is greater than `b`

, and return `c`

or `d`

depending on the result.

`%expr:ifgt a b cIsMath c dIsMath d%`

Argument | Description |
---|---|

a | Math expression to compare against b. |

b | Math expression to compare against a. |

cIsMath | Whether to parse `c` as a math expression. Either `true` or `false` . |

c | Math expression or text to use if `a` is greater than `b` . |

dIsMath | Whether to parse `d` as a math expression. Either `true` or `false` . |

d | Math expression or text to use if `a` is not greater than `b` . |

#### Example

`Health: %expr:ifgt ${player:health}; 4; true; ${player:health} * 100 / ${player:max_health}%; false; Nearly dead!%`

Condition | Result |
---|---|

`%player:health% == 15` |
Health: 75 |

`%player:health% == 14` |
Health: 70 |

`%player:health% <= 4` |
Health: Nearly dead! |

## String Placeholders

Arguments to these placeholders must be separated by semicolons (`;`

) instead of spaces.

`%expr:pad%`

, `%expr:padleft%`

, and `%expr:padright%`

Pad one or both sides of `str`

with `c`

until the string length reaches `length`

.

`%expr:pad length; str; c%`

`%expr:padleft length; str; c%`

`%expr:padright length; str; c%`

Argument | Description |
---|---|

length | Math expression, target length of the padded string. |

str | Source string to pad. Spaces at the start or end of the string are removed. |

c | Character to use for padding. |

#### Example

`%expr:padleft 2 ${server:online} 0% / %server:max_players%`

Condition | Result |
---|---|

`%server:online% == 12` |
12 / 40 |

`%server:online% == 4` |
04 / 40 |

`%expr:padmatch%`

, `%expr:padmatchleft%`

, and `%expr:padmatchright%`

Pad one or both sides of `str`

with `c`

until the string length matches the length of `match`

.

`%expr:padmatch match; str; c%`

`%expr:padmatchleft match; str; c%`

`%expr:padmatchright match; str; c%`

Argument | Description |
---|---|

match | String to match the length of. Spaces at the start or end of the string are removed. |

str | Source string to pad. Spaces at the start or end of the string are removed. |

c | Character to use for padding. |

#### Example

`%expr:padmatchleft ${server:max_players} ${server:online} 0% / %server:max_players%`

Condition | Result |
---|---|

`%server:max_players% == 40, %server:online% == 4` |
04 / 40 |

`%server:max_players% == 100, %server:online% == 4` |
004 / 100 |