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Details
1.4-forge-1.8.9
Compatibility
Changes
TextMod 1.4
I have rewritten the mod completely from scratch, i have made a lot of big improvements and fixes.
Additions
- Custom text position
- /textmod pos <X> <Y>
- /textmod help
- /textmod info (You may now also use /tm, /txtm, /txtmd)
Changes and improvements
- Multi word text is now supported
- Performance enhancements
- Better config system, everything is now stored in a .json file
- Universal directory support, the mod now supports ANY minecraft directory, not just the default one, making it more compatible with alternative launchers like PrismMC and more...
- Better command structure, commands are now simpler
- Improved internal code, due to the new rewritten codebase, many small things have been fixed, for example, sometimes when changing color or other text settings, you would have to restart the game, or wait a couple of seconds for the changes to take place, this has now been fixed, text changes are instant.
- TextMod may be going open source, i have been thinking about open sourcing textmod, since many of my other projects are open source now, textmod and commandactions are the online mods that are not, and with the rewriting of textmod and release of version 1.4, i will maybe make the textmod github repo public.
This update will propably not be available for 1.21+ for some time, if ever, because of huge differences in code between fabric and forge, rewriting this mod for the 3rd time (Rewriting 1.4 was the second time, the first time was writing the 1.21.5 and 1.21.4 version) isnt something im looking forward to right now, i am a lot more familiar with forge than i am with fabric.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EdDhH2HS:ArcfJtVm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EdDhH2HS:ArcfJtVm"
}

