Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Thalassic is an upcoming mod for 1.21.8 NeoForge. I am part of the team working on Thalassic and I decided to bring one part of the mod to 1.21.1. Rose Gold is a new material crafted from Gold and Copper.
Properties of Rose Gold armor:
- Durability - A bit less than Iron.
- Enchantability - 22 (a bit less than Gold)
- Armor - Same as Iron.
- Armor Toughness - 0
- Knockback Resistance - 0.05 per piece (half that of Netherite)
Properties of Rose Gold tools:
- Mining Tier - Iron.
- Efficiency - 12 (same as Gold)
- Enchantability - 22 (a bit less than Gold)
- Attack Damage - Same as Iron (except the Shovel, which does 0.5 more damage).
- Attack Speed - Same as Iron.
- Durability - 185 (Iron is 250)
Each armor piece also comes with a new enchantment exclusive to it. These enchantments are:
Depth Miner:
- Up to level 3.
- When you are under the ground, you get a mining speed boost. Scales with level and depth.
- Can be put on the Rose Gold Helmet, incompatible with Respiration.
Photosynthesis:
- Up to level 4.
- As long as you are not in darkness, you get a slow health regeneration. Scales with level and light level.
- Can be put on the Rose Gold Chestplate, incompatible with any Protection enchants.
Earth Stride:
- Up to level 3.
- When you are on any granular earth-like block, you get a movement speed boost. Scales with level.
- Can be put on the Rose Gold Leggings, incompatible with Swift Sneak.
Stopping:
- Up to level 4.
- Constantly slows your momentum and dampens your fall height. Scales with level. Stronger than Feather Falling for longer falls, but methods of travel relying on low friction and not involving riding another entity become much less efficient (elytra flying, elytra hopping, sprint jumping, jumping in general, running on ice, swimming...).
- Can be put on the Rose Gold Boots, incompatible with Feather Falling.
This mod is made with MCreator, but it is optimized, don't worry. The only tick procedures are for when the armor pieces are equipped, which allow for the new enchantments to work. Only the boots one triggers every tick, the helmet and the leggings ones trigger every 5 ticks and the chestplate one triggers only every 13th tick. So yeah, even the armor procedures are optimized. And if you are not wearing the armor pieces, there should be absolutely no impact on performance.
The mod also includes tag-based compatibility with a few mods: Storms of the Wild, Supplementaries, Cosmere, Vanilla Backport
Consider joining the Thalassic Discord server, or my own Discord server, where I share many things about the process of making my mods. My Discord server may also focus on other creative output things later down the line.


