Bug fix:
- now the void compass spins if it is in a dimension without a portal
- incorrect ru localization for soul conection stone
- +- fixed broken fog from Thaumcraft
Added:
- ability to specify a dimension for portal generation
- now if a player with a void compass is within a radius of 8 blocks from the portal, the compass will spin
- now soul conection stone can only collect a command from a dimension with a portal, if the player is in another dimension, he will not get to the ancient world
Changed:
- rewritten loading screen
- updated incinerator animation
- slightly changed the text of the soul conection stone description
Added:
- research in thaunomicon.
- item soul link stone.
- item void compass.
- trap EldritchTrap.
- trap Incinerator.
- changed labyrinth structure depending on proximity to boss.
- localization in loading gui
- mod command. /returnoftheancients.
Changed:
- reworked multiplayer system.
- reworked labyrinth generation system as a whole.
- significantly optimized generation.
- portal is now randomly generated from 500 to -500 chunks by x and z.
- now there will be no fog during the battle with the boss.
- armor penetration system.
- now primal blade has normal drop.
- reworked gui.
- music from the nether is now played in the ancient world.
- primal blade now has aspects.
- changed mod file name due to forge loading peculiarities.
- now when entering the portal the player will always appear inside the labyrinth.
Fix:
- incorrect appearance of bosses.
- error generations in which there was no passage to the boss.
- incorrect fog.
Removed:
- adding positive effects to enemies depending on the number of players.
- developer platform.