- add stairs and slabs for elemental stone and greatwood
- add TONS of recipes,tags & aspects to items
- fix some subtle infusion bugs
- add JEI support for all recipe types
- make elemental core & arcane workbench emissive (green part should shine at night)
- use a better texture for Wand Aspect GUI Overlay
- merge Perditio & Ordo into Aether (new primal element), to better align with classical elements
- improve the renderer for wand absorbing Aura Nodes
- spawn aura nodes in worldgen
- working infusion multiblock (only a single test recipe currently, see youtube video)
- new "elemental core" block, used for the infusion multiblock
- infusion pillars formed when the right blocks are placed near the matrix (and the matrix stops working without them)
- infusion central item is placed inside the matrix (can be opened by right clicking)
- the process can be started if the right item is in the matrix, and the player right clicks with wand
- aspects get sucked from nearby jars (if the recipe needs them)
- items get sucked from pedestals (if the recipe needs them)
- the matrix spawns rune particles
- improved eternal flame
- added hungry chest (temporary texture)
- fixed jars being able to hold more than 1 type of aspect