ADDED:
- Paralysis effect, when applied you won't be able to move - will grant effect when blood rain happens
- The Boiled One will now try and move towards player slowly when he isn't attacking
- Despawn animation
FIXED:
- Sometimes, The Boiled One won't do anything after spawn
- Improved despawn timer
ADDED:
- stalking mechanic, if the player is further than 120 blocks away from The Boiled One, he will teleport closer
- sleep watching, configurable chance (default 20%) of him spawning in front of the bed when a player sleeps, if he gets too close he will kill the player but will despawn if player leaves the bed
FIXED:
- The Boiled One tried to attack players in creative mode which bricks the mod
- texture/model glitches
ADDED:
- stalking mechanic, if the player is further than 120 blocks away from The Boiled One, he will teleport closer
- sleep watching, configurable chance (default 20%) of him spawning in front of the bed when a player sleeps, if he gets too close he will kill the player but will despawn if player leaves the bed
FIXED:
- The Boiled One tried to attack players in creative mode which bricks the mod
- texture/model glitches
- config fixes
ADDED:
- The Boiled One can now despawn while chasing player (despawn timer configurable).
- Added a Spawn Chance config option (default 4000.0) where the higher the number is the rarer he'll spawn after the delay timer.
- Added a configurable step height (default 2.0)
FIXES:
- Nausea would end when blood rain was still active
- The Boiled One would stop chasing player if they ran from him