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Details
Licensed ARR
Published 3 months ago
Updated 3 weeks ago
All versions
3.0.1
Release
The Boys: Unbalanced 3.0.1last month 210
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Changes
Version 3.0.1 - Sister Sage + Bugfixes
Sister Sage
- F tier power.
- You can lobotomize yourself
- Grants Super Intelligence, which doubles smelting and brewing speed while additionally increasing chances from obtaining Compound V from mixing.
- Additionally, grants a very low chance to obtain V1 from mixing.
Minor additions
- Added power toggling. Can be accessed in Compound Admin Panel.
- Added a tooltip to locked abilities.
- Severely decreased chances for powers for fish
- Added extra VFX to 200% laser eyes
- Buffed laser eyes' block break speed
- Added an additional explosion to Bombsight
Bugfixes
- Fixed Termite/Little Cricket not having energy drain
- Fixed Queen Maeve not having energy costs
- Moved Queen Maeve to B tier
- Fixed Little Cricket mobs not wanting to increase in size
- Fixed flight slam damage calculation
- Fixed hughie's grab being chopped
- Fixed superjump not letting you move
- Fixed mobs spawning with v1 unlocked abilities. They now have a rarer chance of getting them
- Empowered is now given to mobs at random
- Fixed Oh Father not being able to deflect Malchemical & Lamplighter
- Fixed Friends & Foes mod incompatibility
- Fixed uhh animation bullshit I HOPE!!
- Fixed Termite/Little cricket size control being unusable after instant size change
- Fixed Bombsight having no energy drain
- Fixed golden boy mobs not dying from self detonation
- Fixed grabbed players not rendering chunks beyond the location they were grabbed in
- Fixed inconsistent re-entry for Bombsight's empowered perk
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:RHbNgFri:i1h0KiWx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:RHbNgFri:i1h0KiWx"
}

