1.0.5 - 1.20.1
Additions
- Added new and unique animations from Better Combat to all Witcher swords.
- Added many tags to determine in which biomes plants and monsters spawn.
- Added an option to activate 32x32 textures without needing Witcher (More RPG Classes) installed.
Changes
- Creative Tab icon changed, now uses an animated icon (because it looks way cooler)
- The Dimeritium bomb explosion now causes 5 damage to Vexes and Allays.
- Moonblade extra damage reduced from +50% to +25%; it now applies after all other damage. With Witcher (More RPG Classes) loaded, it decreases to 15%.
- Added a new goal to the Evoker: it now runs faster when affected by the Dimeritium effect.
Bugfixes
- Added Enhanced Ogroid Oil and Superior Ogroid Oil to the compendium in the Alchemy Almanac.
- Fixed an inconsistency with the recipe book: stack numbers now appear on the right instead of the left.
- Fixed an issue where trinket tooltip color changes would crash if loaded on servers.
- Changed some internal logic for better compatibility with other mods
1.0.5 - 1.21
Additions
- Added new and unique animations from Better Combat to all Witcher swords.
- Added many tags to determine in which biomes plants and monsters spawn.
- Added an option to activate 32x32 textures without needing Witcher (More RPG Classes) installed.
Changes
- Changed the mod ID from
tcots-witcher
totcots_witcher
because NeoForge only accepts underscores. - The mod now requires the Architectury API to work, for development reasons.
- Creative Tab icon changed, now uses an animated icon (because it looks way cooler)
- The Dimeritium bomb explosion now causes 5 damage to Vexes and Allays.
- Moonblade extra damage reduced from +50% to +25%; it now applies after all other damage. With Witcher (More RPG Classes) loaded, it decreases to 15%.
- Added a new goal to the Evoker: it now runs faster when affected by the Dimeritium effect.
- With Witcher (More RPG Classes) loaded, swords now have a speed similar to the ones from that mod.
- Removed "Relic Sword" tooltip from Winter's Blade for consistency.
Bugfixes
- Added Enhanced Ogroid Oil and Superior Ogroid Oil to the compendium in the Alchemy Almanac.
- Fixed an inconsistency with the recipe book: stack numbers now appear on the right instead of the left.
- Fixed an issue where trinket tooltip color changes would crash if loaded on servers.
- Fixed Bomb formulae don't appearing on the creative menu.
Added compatibility for Witcher (More RPG Classes):
All these changes will only be present if the Witcher (More RPG Classes) mod its present
- All the swords will change their texture to fit the 32x32 textures from Witcher (More RPG Classes)
- Armors and Swords will have new attributes
- The recipes for the swords will use Witcher swords instead of vanilla ones
Other changes
- Swords damage reduced to better fit with the other Witcher swords
- Alchemy formula texture changed to better with the Witcher (More RPG Classes) diagrams
- Fixed an issue with the Ghoul
- With Better combat the swords will behave exactly like the swords from Witcher (More RPG Classes)
- Russian Translation added, thanks to kreoxoxygen!
Added compatibility for Witcher (More RPG Classes):
All these changes will only be present if the Witcher (More RPG Classes) mod its present
- All the swords will change their texture to fit the 32x32 textures from Witcher (More RPG Classes)
- Armors and Swords will have new attributes
- The recipes for the swords will use Witcher swords instead of vanilla ones
- Removed the Winter's Blade (RPG) from spawning on Witcher Graves
- Witcher Grave loot table modified; now you can found alchemy formulae, alcohol, Ard'aenye, and D'yaebl. Witcher medallions can spawn if the Witcher Medallions mod its installed
Other changes
- Swords damage reduced to better fit with the other Witcher swords
- Alchemy formula texture changed to better with the Witcher (More RPG Classes) diagrams
- Fixed an issue with the Ghoul
- With Better combat the swords will behave exactly like the swords from Witcher (More RPG Classes)