All versions
1.42
Beta
TFD v1.42 Beta4 MC1.20.1 Forge2 years ago 2,574
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Changes
MAJOR CHANGES
- SINCE NOW, SOME VANILLA DAMAGE WILL BE PARTIALLY TRANSFERED INTO ELEMENTAL DAMAGE
- Impact damage now deals area earth damage, such as falling,stalagmite,anvils and elytras
- Fire Damage no longers sets on fire, rather grants new potion effect Calcination
Blocks
- Mendalum Grass
- Permafrost Dirt
- Azurite block
- Tillite new block set
- Smooth Tillite new block set
- Lumine Bale
- Lumine Crops
- Mendalum Farmland
World
- Most permafrost biomes got overhauled
- Mendalum Forest types now have their own dirt blocks
- Now core structures inside permafrost spawn more buried into the ground
- The Ice Labyrinth now always spawn on y 63
- Tillite now naturally generates on permafrost
- Altered natural blocks generation
Weapons or tools
- Azurite toolset
- Azurite Saber
- Emerald Spear Traded from weapon smith (level 3)
- Added Tundra Wolf Fang Necklace
- Balanced Metallic Snow Sword
- Nerfed True Ice tool kit
- Added Tundra Wolf Fang Necklace
Items
- Azurite Ingot
- Lumine Seeds
- Lumine
- Lumine Fluor
- Lumine Bread
Armors
- Azurite Armorset
- Altered behaviour of fullset of True icyllium and Ice Vessel armors
Mobs
- Ice Phoenix new attacks Triggers only after 2nd phase
- Altered behaviour of Ice Phoenix slighly
- Ice phoenix's second phase is harder to deal with
- Permafrost beast now attack other bosses
- Added Blizzard Vulture, spawns on snowy based forests, blizzards only
- Artict slimes now only spawn on biomes with no trees, and on blizzards only
- Several mobs had their movement slighly buffed or nerfed
Re-sprites
- Permafrost dirt type blocks
- Mendalum grass
- Snowy Fur
- Tundra Wolf Fang
Effects
- New calcination effect, increases fire damage by 0.25% per second Replaces fire effect on all elemental related procedures
Fixes
- Barrage damage scale was , weird
- fire scaling was off
- Forgotten Javelin didn't deal fire damage
- Forgotten Javelin had a debug message on live (im an idiot and probably this costed me being removed from a big modpack)
- Floating Trees
- Adjusted all swords damage
- Redstone Powered Copper Armor set didnt give elemental stats
- Metallic snow pickaxe uncraftable
- Wet effect didn't affected temperature inside Permafrost
- Pigmy dropped too much pigmy shortswords
- I now realized the importancy of mono and stereo, Most audio being Stereo is now fixed
- Snowincho, Pigmies, and Tundra wolves didn't dropped cooked version of drops when death
- Fixed inconsistency among elemental damages primarly on earth one
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:iOMf65x8:FojHX1UY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:iOMf65x8:FojHX1UY"
}



