- Updated to Gradle 8.1.1 & FG 6.0.+
- Refactored a bunch of registration stuff
- Replaced all Tuple2i, Tuple4i, Point2i, Point4i, Tuple2d, Tuple4d, Point2d, and Point4d implementations with Vec2f and Point4f implementations for consistency
- Added a SpriteSheet extension for the PNG renderable object for animation support via single column sprite sheet pngs
- Fixed Text renderable opacity values under 0.0314 being rendered at 1 often leading to flashes when fading in
- Implementing reading from and writing Tables and Variables parsed from TOML files to NBT data
- Added a system for easy and centralized packet registration
- Added some additional GenericUtils and DataUtil methods
- Logging done via the LogUtil class can now properly handle null levels, messages, and parameters.
- The LogUtil$ModLogger class now keeps track of how many lines it has written
- Added TextUtil$TextCasing and some related TextUtil methods for manipulating kebab-casing, PascalCasing, snake_casing, and camelCasing
- Fixed some inconsistencies and weird logic various GuiUtil methods.
- Changed GuiUtil#howManyLinesWillThisBe which returned an integer with the number of lines into GuiUtil#splitLines which just returns a list of the lines from the split
- Fixed some duplicate code in the NetworkUtil class
- NetworkUtil#writeString now forces input strings to be encoded in UTF-8 to avoid network crashes related to character encoding
- Added a FontUtil class to help with accessing and rendering specific characters as textures rather than needing to go through the FontRenderer
- Moved GuiUtil#convertTextFormatting to FontUtil#convertTextFormatting
- Initial port to 1.20.1
Fixed the fade values for renderables not always getting applied correctly
- Decreased the required fabric version to 0.14.14 for quilt support
- Fixed the Text and PNG renderables not getting initialized properly
- Added a convertChatFormatting method to the GuiUtil class
- Stopped including the resources used for testing
- Refactored the shaded dependency location
- Fixed the Text and PNG renderables not getting initialized properly
- Added a convertChatFormatting method to the GuiUtil class
- Stopped including the resources used for testing
- Updated gradle 7.6.1
- Refactored the shaded dependency location
- Fixed the Text and PNG renderables not getting initialized properly
- Added a convertTextFormatting method to the GuiUtil class
- Stopped including the resources used for testing
- Updated gradle to 7.6.1
- Refactored the shaded dependency location
- Fixed the Text and PNG renderables not getting initialized properly
- Added a convertTextFormatting method to the GuiUtil class
- Added a logo file
- Stopped registering the test keybind in dev environments
- Stopped including the resources used for testing
- Added a custom toml reading, parsing, and storage system
- Added some packet utilities for encoding and decoding stuff
- Fixed various things
First 1.16.5 release for Modrinth, but here is the changelog from 0.1.9 anyways:
- Added a custom toml reading, parsing, and storage system
- Added some packet utilities for encoding and decoding stuff
- Fixed various things
- Fixed a potential GL underflow error for radial elements
Initial Modrinth release
Changelog from 0.2.1 (from the CurseForge):
-
Added a custom toml reading, parsing, and storage system
-
Added some packet utilities for encoding and decoding stuff
-
Fixed various things


