Tags
Creators
Details
1.14-2.0.24-alpha
Compatibility
Changes
2.0.24-alpha:
- Implemented a much better landscape correcting algorithm so that city chunks fit much better with adjacent high mountains or very low ocean chunks
- Vines are now handled in a much more efficient manner. Should avoid the TPS problems people were getting
- Oceans, rivers, and beaches are now recognized in a way that allows modded biomes to work too
- When a highway is generated it will no longer remove leaf blocks and logs above the highway
- When Lost Cities starts for the first time it will generate a config/lostcity_profiles folder containing standard profiles. As long as that folder exists Lost Cities will not do that again. You can alter/copy/remove profiles in that directory and they will be recognized automatically
- New 'saveprofile' command to save the current profile to a file (which you can then copy to config/lostcity_profiles)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8VDCUS3b:k2V8MsTY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8VDCUS3b:k2V8MsTY"
}

