- Water fog, Lava fog and Powder Snow fog will no longer be affected by the Wilted’s fog
- Wilted sounds will now start playing at night 3 days before the Wilted spawns instead of 2 days before
- The Wilted’s fog will now always be 80 blocks away unless the render distance is shorter than that
- Remade the Wilted’s spawn timer system
- Changed the default value of the “wilted_first_spawn_day” config option to 1, which is required to make the Wilted spawn on the second night with the new spawn timer system
- Added a config option that allows you to make the Wilted spawn in dimensions other than the Overworld
- Improved how the Wilted checks for spawn and burrowing locations
- Added a lot of new commands
- Added a cooldown for the Wilted targeting mobs that attack it. 4 seconds for non-players and 10 seconds for players, the cooldown is overridden if the Wilted is attacked by a player and its current target isn’t a player
- Cats within 50 blocks of the Wilted will now randomly hiss
- Wolves within 50 blocks of the Wilted will now randomly howl
- Tamed Wolves will no longer run away from the Wilted
- Tamed Wolves will now attack the Wilted
- The Wilted can no longer use its break blocks ability if mobGriefing is false
- The Wilted can no longer break blocks with a destroy time equal to or higher than 50
- The Wilted will now add a cooldown to Lava Buckets like it does with light emitting block items
- The Wilted will now add a cooldown to Fire Charges like it does with light emitting block items
- Dispensers with Light Extinguishers blocking them will no longer work
- Light Extinguishers that have extinguished air will now be deleted
- The Wilted will no longer try to extinguish flowing fluids
- Attempted to improve performance of Light Extinguishers by stopping them from performing unnecessary entity behaviours
- Attempted to improve performance of Light Extinguishers by stopping them from rendering if there are other Light Extinguishers on all sides
- Portal travel will now be prevented while the Wilted is active
- The Wilted will now destroy Nether Portal blocks instead of extinguishing them
- The fog is now closer
- Fixed an issue where the fog would be extremely dense if Enlightend was installed
- Fixed a bug where the Wilted wouldn’t spawn on snow layers
- Fixed Radium incompatibility
- Fixed Canary incompatibility
- Fixed crash when using the recommended Forge version
- Fixed server startup crashes
- Mobs with more than 100 health will by default no longer run away from the Wilted (configurable)
- The Wilted is now immune to fall damage even with its immunity turned off in config
- The Wilted is now immune to drowning even with its immunity turned off in config
- Mobs hit by the Wilted’s target being slammed down during its melee attack will now be damaged
- The Wilted will now add a cooldown to Flint and Steel like it does with light emitting block items