[BUGFIXES] [Yes i am back and omen has a big update]
Fixed many sound issues.
Fixed many missing recipes and tweaked others.
Fixes many projectiles including overseers lazer doing no damage.
Fixed darakus look mechanic to work in multiplayer.
Removed an omen interaction that felt too much like the man from the fog and was boring.
Added missing music discs.
Fixed shadow spikes spawning naturally.
Fixed snowfallen ignoring the break blocks config.
Snowfallen and lost music now stops when they are killed.
Added better combat support to every weapon that didnt have it before.
Added abandon quest button to glykaris incase they get stuck.
Rebalanced many weapons and items.
Made many plants able to be bone mealed.
reimplemented black ice as a block.
updated some item and armor tooltips.
added beastiary entries to mobs without entries.
fixed daraku spamming despawn anim when carrying.
fixed hunting jumpscare lingering on screen.
fixed overseer and cresalia not despawning.
fixed disciple bosses not fleeing if you are fighting another boss (doesnt apply to other disciple bosses)
Magic anticheese now doesnt trigger very much.
Distortis health increased.
Changed monarch spawning.
Fixed mentions of distorted starved stalker still being in items and gui.
Increased spawn rate of frost crawler.
Added soome materials to correct creative tabs.
Fixed omen not playing boss music if sigil of bravery is active.
Fixed paranoia and pursuit playing through hostile and not ambient.
Made many standard sounds play via mono and not stereo audio.
Increased some bosses material drops.
Fixed radiant void cloth set bonus being bugged.
Fixed the basic scout allowing you to kill it before it gets away and prevent the hunted effect.
grab lost despawns if a boss is active.
changed several bosses hitboxes.
many other changed i cant remember.monarch npc can now be carried as an item.
many other changes i forgot.
[ Additions ] Snowfallen and overseer fights have been completely reworked.
Added the caretaker a new scout varient that carries scoutlets on its back.
Added the scout scooper a useful new utility item that allows you to pick up most scout varients and passive omen mobs as an inventory item.
Added the membrane pouch a handy new item that carries 5 items inside of it like a mini shulker box early game.
Added 2 new follower structures and 3 new void structures.
Reworked void disciples standard void disciples now have 80 health and only their counterattack and spawn naturally around the distortion and in structures. honed disciples have 150 health and spawn in structures they have a 2 slash combo attack they can use against the player. elite disciples have a heavy attack that bleeds and stuns the player and have 300 health. and the miniboss disciple has been rebranded as the chosen disciple and now has the heavy attack of the elite disciple in its arsenal.
Added 3 new crop plants. gloomberries, nyctopods and gloomshrooms which all grow in the distortion.
Overhauled the molten crags biome and slightly overhauled the other 2 distortion biomes.
Added a mana potion for our poor mage friends.
Added scooped scouts which are docile when placed back down. the paladin can be given the new paladin saddle so it can be ridden.
Added new keybinds, Mount ability and Weapon ability.
Added void rays, and Behboulders.
Made the beastiary its own book.
Entropic embers can now be used as fuel.
Many items have been resprited.
Added some new weapons mage and melee.
This update focuses mainly on chapter one. The next will focus on chapter 2.
Added the omen followers with 5 structures tied to them.
Added many new items and weapons to give useless items more use. hopefully more in the future.
Fixed many various bugs including a few big ones like getting stuck above bedrock in the distortion when leaving the abyss and 2 glykaris or vantablack reapers being able to exist at a time.
Updated 1 omen behavior and one daraku behavior.
Added 1 daraku behavior.
Added the lost and the overseer 2 new pre-daraku bosses.
Added the altar of ire, a new crafting station thats the biggest part of the update.
reworked entropy upgrading.
Added 2 merchants the follower merchant and curious voidfolk.
these patch notes are a bit small but thats mostly because mainly items were added.
THIS UPDATES A CHONKER PREPARE YOURSELF.
Added new omen animations (most done by smudgy thanks man!)
Added a new omen interaction.
The distortion can no longer spawn in the overworld.
Many bug and performance fixes.
The omen no longer breaks bedrock, command blocks etc. (thanks again smudgy!)
Added a gamerule /gamerule higherspawn. which makes the omen spawn more when enabled.
Added more details to the distortion.
Nerfed spawning of broken bedrock.
Changed spawning of many entities.
Daraku now has a theme.
Added voidcallers. the scouts for daraku.
Added mark of the void effect, basically hunted for daraku.
Added VoidSent Disciple. A new miniboss sometimes spawned when mark of the void expires.
Added distortis. (Thanks to smudgy for model, design and animations!)
Added distorted starved stalker and distorted nyctosis. (collab with smudgy)
Added VoidShroom forest biome.
Added Voidstone and Voidstone block set.
Added Voidshroom wood set.
Added gellius and gellius slime blocks.
Added new weapons The disciples katana, black ice sickle, Distorted dagger, severed arm and greatsword of the disciple.
Added new armor sets Void cloth, crafted from void disciple materials and distorted armor, crafted from daraku materials. void armor sets buff void weapons.
Added new ore origin voidmatter found near the bottom of the distortion.
Entities now despawns and stops screaming/playing music when player dies not just when the entity directly kills them.
Changed/tweaked many ai triggers to improve them.
I hope you all enjoy this update! I've worked countless hours without break to make this.
THIS UPDATES A CHONKER PREPARE YOURSELF.
Added new omen animations (most done by smudgy thanks man!)
Added a new omen interaction.
The distortion can no longer spawn in the overworld.
Many bug and performance fixes.
The omen no longer breaks bedrock, command blocks etc. (thanks again smudgy!)
Added a gamerule /gamerule higherspawn. which makes the omen spawn more when enabled.
Added more details to the distortion.
Nerfed spawning of broken bedrock.
Changed spawning of many entities.
Daraku now has a theme.
Added voidcallers. the scouts for daraku.
Added mark of the void effect, basically hunted for daraku.
Added VoidSent Disciple. A new miniboss sometimes spawned when mark of the void expires.
Added distortis. (Thanks to smudgy for model, design and animations!)
Added distorted starved stalker and distorted nyctosis. (collab with smudgy)
Added VoidShroom forest biome.
Added Voidstone and Voidstone block set.
Added Voidshroom wood set.
Added gellius and gellius slime blocks.
Added new weapons The disciples katana, black ice sickle, Distorted dagger, severed arm and greatsword of the disciple.
Added new armor sets Void cloth, crafted from void disciple materials and distorted armor, crafted from daraku materials. void armor sets buff void weapons.
Added new ore origin voidmatter found near the bottom of the distortion.
Entities now despawns and stops screaming/playing music when player dies not just when the entity directly kills them.
Changed/tweaked many ai triggers to improve them.
I hope you all enjoy this update! I've worked countless hours without break to make this.