This is the pre release version of 1.0.7!1.0.7 is a major update, so there will be this version! We have localized this module in Chinese. Firstly, we will adjust the experience box by increasing the experience level instead of adding experience points. Secondly, we will modify the texture and crafting recipe of the connector. Thirdly, when an arrow hits a creature, there is a 12% chance of blindness. Fourthly, we have added a series of sets including andesite, diorite, granite, clay, bricks, etc. Fifth, we have made some modifications to the original recipe. The workbench needs to be synthesized using crafting table templates, and the furnace needs to add an extra fuel (coal, charcoal, anthracite, high-energy fuel) to the original recipe. Adventurer, are you ready to take on the challenge? Sixth, magma blocks will break and transform into magma at certain times. Seventh, all enchantments are fully implemented (the breakdown caused by damage punishment is being resolved), and there are currently nearly 40 enchantments waiting for you to explore. They have very practical disarm and upload the armor, strange life repairs, underwater suffocation, super powerful experience treatment, immortality, and so on. Enchanting is also a beautiful thing?1.0.7 is a version that increases the difficulty and experience of the game, and this pre release version allows you who support this mod to try it out first, while also having more expectations for future versions!Please do not click on the issue report column to report the problem. You can send an email to jimmyyyds@sina.com I will always be there.
Added pyrite, anthracite (pyrite is generated in the Barren), fixed the mold table and mill crafting recipes, and only consumed durability. The chemical properties of sodium are added and when placed in water, it explodes and forms a sodium hydroxide solution. Blood vial reloading updated with bandages and cloths to remove the bleeding buff. No longer fall enchantment repair completed. Note: Some enchantments are not implemented