Invisible players now don't get targetted by znibsss unless they get near him.
Fixed a bug where if the nearest player was not eligible to get targetted by znibsss (like in creative mode for exemple) it wouldn't targetted another player unless he was in the field of view of znibsss.
znibsss will now use his abilities such as bridging and towering against his target even if it isn't a player.
Due to bugs, removed the gun's projectile despawning when touching a liquid, going too far up or losing momentum and instead, to reduce lag, the gun's projectile will now despawn after 10 second of being spawned.
Removed the bug where you would gain a Broken Gun Core when using an undamaged gun in creative mode.