Tags
Creators
Details
All versions
1.8.5
Release
Thingamajigs Neo 1.8.53 months ago 110
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
1.8.5 Update - New thingamajigs and fancier models Tested on dedicated server and seems to work
Additions and Improvements:
- White Shelves (cube and sectioned variants, displays items stored inside)
- Decorational Bucket (tries to display fluids inserted from buckets)
- More Long Distance Phone Reflectors
- Cell Tower Amplifier
- Rubber Duck
- Deluxe Cat Tree
- Deluxe Arcade Machine
- Fancy Gas Pump
- Air Station
- Safe
- Cake Display Case (right click cake on block to show it)
- Easel (blank)
- Daunting Statue (copper)
- "The Mansion" (a 5x4 painting variant)
- Weight Scale now displays item weight in inventory if shift-right clicked
- Ultra HD TV now has channels; right click TV to change the channel
- Panoramic Camera (creative OPs only, makes a panorama-ready set of images in your screenshots directory based on your current position and rotation)
Changes:
- Many items and blocks renamed or given a new texture
- Some dynamic models now use degrees to convert to radians instead of directly using radians, so when changing the y_angle, use degrees (0-359)
- Some dynamic models are better centered on their block position
- Ceiling fan, car wash brushes, mitter curtain, and car tire brush received new dynamic models (they use block model parts positioned together in a renderer)
- Ceiling fan direction can be reversed if a wrench or lever is used on it
- Rubber Leaves become snowy if snow lands on top of them (powdered, layer or full block)
- Soda Machine, Gumball Machine, Rubber Door, Rubber Trapdoor, Ball Pit and more textures changed
- Claw Machine and some other models changed
- Updated the Thingamajigs Treatise
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:riypeXAj:NaHDgTZu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:riypeXAj:NaHDgTZu"
}

