TileEntity Reset Fix
This is a small but important mod I decided to make as I was reminded of this issue by multiple server owners. The issue in question is a critical forge bug that makes modded TileEntities occasionally reset themselves after server restart - this includes to, but is not limited to, emptying of Botania mana pools, Thermal Expansion upgrades disappearing, and more.
This mod backports the solution forge implemented in 1.12.2 but never backported to 1.7.10 (as this issue occurs on all versions at least from 1.7.10 to 1.12.1, to the best of my knowledge).
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TCLProject
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License
MIT
Client side
unsupported
Server side
required
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