0.14.1
- Rebalanced some module cost
- Fixed a bug where Hestra Refining Stones would add too much stats
- Fixed a bug where Hestra Refining Stones would replace other existing attributes of same type
- Fixed a bug where buying Vael Items would complete Quests
- Fixed a bug where rerolling random missions would reroll other things too
0.13.0
- Added a new Mercenary : Hestra the Heat-Forge
- Added Mercenaries voicelines transcripts
- Added a client config to mute all sounds from the mod (Default false)
- Added a client config to play mercenary voicelines (Default true)
- Added a client config to transcript mercenary voicelines (Default false)
- Added missing voicelines to some mercenaries
- Fix Vael sometimes being stuck in a permanent skipped state
0.12.2
- Fixed EXP-All Module and Heroic Difficulty Module not being unlockable
- Fixed Chaos bribe item not being correctly registered
- Fixed Vael not skipping correctly when Dual Boot Module is installed
- Fixel Vael Quest being available from the game guide
- Added an administrator command to activate Admin Debug Mode
0.12.0 !!! UPDATING WILL CANCEL CURRENTLY SENT MERCENARY
- Added Hunger mechanic
- Added new artefacts for mercenaries obtainable in Legendary Missions
- Added Statistics for each Mercenary
- Added Portal animation for sending mission and getting rewards
- Curios Compatibility
- Added background texture animations to waiting screen
- Added Client Configs .toml file and ingame config screen
- Added Server Configs .toml file
- Added Lore Progression
- Bribe item now cycles
- Added mercenary voices
0.11.0
- New BIG UPDATE !
- Added new modules !
- Added new mercenaries
- Added new advancements
- Added a new trait
- Reworked module item costs
- Lots of technical changes for better compatibility and stability.
- Stored data now uses Capabilities
- Missions are now stored in JSON format and can be configured.
0.10.0 !!! UPDATING WILL CANCEL CURRENTLY SENT MERCENARY
- Added ingame Guide in the Dimensional Clock Item
- Added new system: Modules. Modules are upgrades tied to the Dimensional Time Clock which permanently unlocks perks. There are a lot of them and you can read about each one in the ingame Guide.
- Added a new mercenary: Pirddiv the Dune Worm
- Added a waiting screen to see the mercenaries progress on his mission
- Added health points system to Mercenaries.
- Added new advancements
- Replaced the Death trait with the Sturdiness trait
- Modified the death system, there is no more a chance to die in addition to the fail chance. Now when a mission is failed, mercenaries can suffer some damage and lose health.
- Mercenary death does not resets level and traits anymore, they now lose a single level on death and must be resurrected
- To resurrect a Mercenary, you must pay levels equal to 10 + MercenaryLevel, they will revive with 25% of their maximum health.
- Modified custom GUI layout a bit
- Fixed rewards items count sometimes not right
- Fix random missions success items tooltip in end screen
- Fix potential lock on failed random mission
- Fixed problems with LAN mode not working correctly.
0.6.0
- Added Bribing mechanic: Each Mercenary can be bribed with a custom item to ensure he will be present in the next recruitment.
- Added possibility to give the Mercenary a Totem of Undying to prevent the next death he would have in a mission.
- Added possibility to reset the Mercenary Traits and reallocate them. (Removes all randomly gained traits too but cannot reallocate those)