Changes
- Added a config option to allow damage absorbed by Draconic Evolution energy shields to grant tool experience to the armour piece
- Added a config option for the bonus flight speed granted by the gale force armour trait
- Added example tool items to the JEI pages for Draconic Evolution fusion crafting upgrade recipes
Bug fixes
- Fixed a mod conflict that could cause Astral Sorcery attunement to destroy the item data of astral tools
- Fixed an issue where the special modifiers on evolved tools could be upgraded beyond the tier of the tool
- Fixed an issue where removing a tier of a stackable trait (e.g. by replacing a tool part) could cause the trait to stop proccing
Changes
- Added a "healing received" entity attribute that is now used by all healing manipulation effects
- Upper and lower bounds for this attribute can be set in the config
- Added a configurable cooldown to the strength of will trait, which is zero by default
- Added a config option for the minimum health threshold of the immortality effect
Bug Fixes
- Fixed the gelid gem item from Redstone Repository not being bound to the gelid gem tool material
- Fixed the damage reduction status effect (used by the reactive trait) having the wrong attribute modifier type
Initial Modrinth release.
Refer to the mod's CurseForge page for previous changelogs.