1.4.0
- Fixed issues of sometimes tiny ghasts will fail to teleport to player if the player died in a different dimension.
- Use correct vanilia interface
- Added real working natural spawn(I hope it works...)
1.3.0
- Reworked teleport logic, now it will teleport to the owner more constantly
- Now tiny ghasts will teleport to the owner if it havent seen the owner for 2400 ticks(2min)
- Changed fireball logic. The snowball varient will apply freeze effect instead now.
- Added tiny ghast spawn egg. It's in the original spawn egg item group, just after ghast spawn egg.
v1.2.0
- Added passsive health regen.
- Reworked fireball shooting goal, fixed the bug of tiny ghast frozen in place while shooting.
- Fixed the death logic
- Now Iron Golems and Snow Golems wont attack tiny ghasts.
- Now tiny ghasts will actively attack hostile mobs.
- Tiny Ghasts now will teleport to it's owner before the chunk it's in got unloaded.
- Fixed the on death teleport system, now if the player died in another dimension the tiny ghast will be teleported to their owner's spawn instead.
- Now tiny ghasts can breath in water.
- Now tiny ghasts wont go through the portal by itself. It'll teleport to you once you went through the portal.
- Tiny ghasts should be able to spawn rarely in nether now, follow the same rule as ghasts.(untested, at least I'm not lucky enough to get one to spawn)
v1.0.1
- Added passsive health regen.
- Reworked fireball shooting goal, fixed the bug of tiny ghast frozen in place while shooting.
- Fixed the death logic
- Now Iron Golems and Snow Golems wont attack tiny ghasts.
- Now tiny ghasts will actively attack hostile mobs.
- Tiny Ghasts now will teleport to it's owner before the chunk it's in got unloaded.
This version added basic functionality, check README.md for full cover of all feature.



