Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
ToolNovation
Minecraft 1.21.1 | NeoForge
ToolNovation changes how broken gear works in Minecraft. Your tools, weapons and armor won't disappear when they hit 0 durability - instead they enter a broken state and stay in your inventory until you repair them. This works with all vanilla and modded gear automatically, with no custom items to replace what you already use.
Features
Broken Gear Stays With You
When a tool, weapon, or piece of armor reaches 0 durability, it doesn't vanish. It becomes broken - unusable until repaired, but never lost. Broken armor still provides 25% of its protection (configurable).
Repair Forge
A dedicated block for restoring broken and damaged gear. Place an item in it together with the matching repair material, and each material restores 25% durability (up to 4 materials per repair by default - enough for a full restore). The required material is whatever the item normally repairs with, so it works for vanilla and modded gear alike.
By default, broken items can only be repaired at the Repair Forge - anvil and grindstone repair are blocked so the broken mechanic can't be bypassed. You can re-enable vanilla repair in the config if you prefer.
Enchantments
Five enchantments, each with a real trade-off:
- Eternal Binding - preserves all enchantments through a repair. Without it, repairing a broken item strips its enchantments. The enchantment shatters when used, so plan ahead.
- Vampire's Touch - heals 20% of damage dealt, but doubles durability loss. Incompatible with Mending.
- Featherweight - +50% attack speed, but you take 30% more damage while wielding it.
- Reinforced - keeps working at 50% power when broken instead of locking up, at the cost of -15% mining speed while intact.
- Tempered Edge - +2 attack damage, but the item wears out twice as fast. Incompatible with Mending.
Charm System
The same effects are also available as charms - an alternative way to apply Vampire's Touch, Featherweight, Reinforced and Tempered Edge, each with a clearly listed upside and downside.
Quality of Life
- Wear penalty - worn-out tools (10% durability or less) mine slower, warning you before they break.
- Break feedback - an action-bar message and particles when an item finally breaks.
- Advancements - for breaking and repairing your first item.
- In-game config - a settings screen via Cloth Config (optional), with optional Modern UI support for a nicer-looking interface.
Configuration
Repair % per material, max materials per repair, whether repairs keep enchantments, whether anvil/grindstone repair is blocked, broken-armor protection level, break messages, and the wear-penalty thresholds are all configurable.
Installation
Drop the JAR into your mods folder. Requires:
- NeoForge 21+ for Minecraft 1.21.1
Optional:
- Cloth Config - adds the in-game settings screen
- Modern UI - improves the look of the interface
License
Apache 2.0


