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0.1.5
Compatibility
Changes
Summary
0.1.5 is another cleanup version like 0.1.4. As before, I'll be summarizing notes from the alpha/RC updates in these patch notes here.
New Release Naming Convention
I'm adjusting the naming convention.
- X.Y.Z are full releases. Any bugs found here are unintentional and would be patched.
- X.Y.Z-rc# are Release Candidate releases. These may contain minor issues, but are very close to the release version and should be very playable.
- X.Y.Z-a# are Alpha Releases. These are the most likely to have major issues, including save breaking issues or becoming completely unplayable in some states.
None of the above is terribly drastic or crazy, pretty standard but deserves and explanation.
Config Changes
This patch expands on 0.1.4's Configuration updates with even more settings, with a focus on Server Side changes.
Client Config - Show Coordinates
The coordinates GUI which is located next to the hotbar in game can be toggled on and off.
Server Config - Config Command
You can now use the /toukun config command to set any server configs at OP 2 and above. This can be used to configure all below changes and all future server configs going forward.
Server Config - Hearth Cooldown & GUI
The Hearth cooldown is now configurable, in a range from 0 to 60 minutes with a default of 10.
Hearth GUI & Command Changes
In addition to the configuration, the GUI has changed to be an Effect as opposed to a GUI and Attachement. This will be a lot less intrusive and requires a lot less code on my end.
This also means that I removed the /hearth command since you can use the /effect command now. If you have any feedback on these changes, please open a discussion.
Server Config - Party Teleport Cooldown
The party teleport cooldown is now configurable, in a range from 0 to 15 minutes with a default of 1.
I opted not to change this to use an effect just yet, since Effects would be much less visible in the ui and I didn't want to rework too much code this close to release.
Recipe Changes
The recipes for the bundle and the saddle have been updated to reflect 1.21.2 and the latest snapshot recipes respectively.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OoQc6URx:sQ8i2s9Y"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OoQc6URx:sQ8i2s9Y"
}

