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0.1.4-p1
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Changes
Summary
Been a while since the last update!
I have successfully updated to 1.21.1 in Neoforge. As per their recommendation, they recommend that given the large technical changes that have been going on in 1.21.2 and onward, to keep running 1.21.1 for a period of time. I have not verified or tested this mod on any further versions, so I have no promoted it as such on Modrinth.
Bugfixes
- Fixed an issue where pressing the Party Keybind would not close the party window.
Possible Issues
- There seems to be an issue regarding party status. I can see it on a real client but on the dev client, so I am having trouble narrowing it down. This is part of the reason this is a Preview and not a full release or a beta.
Upcoming Changes
After some feedback and thinking, I have decided to focus on a few changes that I'd like to include in this or a further patch release of the 0.1 version of this mod.
- Dash and Hearth GUI Redesign - The gui here doesn't really fit the Minecraft aesthetic. I want these features to fit in a bit better and to feel less intrusive in the GUI.
- Experimental Items - Given that the Party system was the last major update, I wanted to build upon that. I had concepts for items that would, for example, heal all party members within a certain distance. Maybe stuff that can taunt nearby enemies? I don't want to bring the MMO standards too into the game, but I do want to add more interactivity to combat.
- Actual Configuration Interface - I have wanted to, for a while, add a config interface for at the very least client facing features.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OoQc6URx:vdz63h8E"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OoQc6URx:vdz63h8E"
}

