A mod around poisons, toxins, monster hunting weapons, alchemical warfare, and becoming more by foregoing your humanity.
A journal entry cover for the "Pure Chemistry" chapter
A journal entry for the "Refined Process" chapter
The Mortar Pestle block interface
Some lab decorations in Toxony!
A few blocks placed around the lab!
A journal entry for the "Evolved Warfare" chapter
The effect when you reach a toxin threshold and gain a mutagen!
Some armor and a one-handed weapon.
Toxin oil applied to an iron sword.
Preparing the flail item to be swung!
The effect when you take too many toxins in your body!
The armour of the Hunter and a showcase of the flail!
Showcase of some of the plants that can be found!
Professional Hunter Armor Set and Flintlock Showcase
Holding both flintlocks, one is loaded.
Toxicity gauge being used to view current mutagens.