TrafficCraft 1.0.0-1.18.2
on Jan 28, 2024- Changed: Added a button to the traffic sign editor to discard changes without having to close the GUI or remove the pattern catalog
 - Changed: Color picker now accepts HEX color values instead of integers.
 - Fixed: Rare crash related to traffic sign rendering.
 - Fixed: When opening the color picker, the last color is not selected by default.
 - Updated DragonLib. Now using v0.1.13
 
TrafficCraft 0.6.0-beta-1.18.2
on Dec 28, 2023IMPORTANT! BREAKING CHANGES!
In this version of the mod some important things have been changed. This leads to the following problems when using this version in existing worlds:
- Traffic Lights will lose their direction block state.
 - Traffic Lights will lose their variant block state.
 
Changes
- Now using DragonLib as a library mod. DragonLib is included in the mod's JAR file, so you don't need to download an additional mod.
 - Changed: Complete overhaul of the traffic lights. Including the following changes::
- Added: New Traffic Light type for trams
 - Added: New Traffic Light Model that only has one single light.
 - Added: Traffic Light icon for bikes.
 - Changed: Updated the traffic light editing GUI to make it easier to use.
 - Changed: Traffic lights now use custom block entity rendering for glowing signals.
 - Changed: Updated Traffic Light textures.
 
 - Changed: An unlink mode has been added to the Traffic Light Linker to break existing links between Traffic Lights and the Traffic Light Controller.
 - Changed: Updated Traffic Light Schedule editor to be easier to use
 - Changed: Changed Paint Brush pattern selection GUI, for standardization
 - Changed: All items whose GUI was opened with shift + click can now be opened with only a click, for standardization
 - Changed: Many options in all GUIs do now have tooltips for better explanation.
 - Changed: Networking system has been rewritten.
 - Changed: Changed the font color of the color line in the paint brush tooltip to match the color used for patterns.
 - Changed: Changed the structure of all advancements.
 - Changed: Bitumen Block recipe no longer uses tags.
 - Changed: Updated translations
 - Changed: General code changes to use the features of DragonLib.
 - Fixed: The road construction tool works very slowly.
 - Fixed: Client crashes when loading chunks containing traffic signs with fancy or fabulous graphics very fast.
 - Fixed: The mod failed to load due to invalid characters in item IDs.
 - Fixed: The last selected traffic sign shape remains selected when a new sign is created in the Traffic Light Workbench.
 - Fixed: The hitbox of small delineators is too tall.
 - Fixed: Traffic light controlers turn off when a block update occurs.
 - Fixed: Pattern 323 is not accessible in the paint brush pattern selection GUI.
 - Fixed: Compat recipes are generating errors in the log when their respective mods are not installed.
 - Fixed: Traffic lights can now be linked directly to traffic light request buttons.
 - Fixed: Unable to remove a street lamp schedule by using an empty Street Lamp Configuration Card from Street Lamps.
 - Fixed: After creating a link by using the Traffic Light Linker, the wrong coordinates are displayed in the feedback message.
 - Lots of internal code changes that will most likely break any (addon) mods that depend on TrafficCraft.
 
TrafficCraft 0.5.0-beta-1.18.2
on Nov 28, 2023- Added: Road Construction Tool to build large roads faster without placing each block or slope individually
 - Added: Hammer to lower slopes and rotate rotatable blocks.
 - Added: Config
 - Added: Iron Rod crafting item
 - Added: Iron Plate crafting item
 - Added: Tags for some blocks and items
 - Added: Compat recipes for Mekanism, Industrial Foregoing and Thermal Series mods.
 - Changed: Some textures have changed.
 - Changed: Traffic Signs Posts now connect to layered blocks (like all slope blocks) and slabs (lower part).
 - Changed: All crafting recipes now use tags to be more compatible with other mods
 - Changed: When smooth lighting is enabled, traffic signs will now render like any other block
 - Changed: The traffic light system has been changed completely. But there should be no breaking changes.
- Traffic Lights can now be linked to multiple traffic light controllers.
 - Comparators can be used to check whether traffic lights or traffic light controllers are active or not and will provide a redstone level of 15.
 - When a traffic light schedule has redstone mode, continuous redstone is now needed instead of an impulse.
 
 - Changed: Many crafting recipes have changed.
 - Changed: Manhole ladder collision hitbox has changed to match the hitbox of vanilla ladders.
 - Changed: Updated some translations.
 - Changed. Traffic Light controller cause heat damage when active in ultrawarm dimensions (like the nether) which should display that it is overheated.
 - Fixed: "Mold stains" on traffic sign editor canvas.
 - Fixed: Traffic Sign texture changes do not sync accross clients.
 - Fixed: Street signs can be attached to traffic signs with the small model
 - Fixed: Paint brush item model type is not handheld
 - Fixed: Paint brush selection screen has wrong title
 - Fixed: Traffic Sign Posts do not connect correctly to blocks above or below them.
 
Code Changes
- Changed: Structure of packages and classes
 - Removed: unused classes
 



