TrafficCraft 1.0.0-1.18.2
on Jan 28, 2024- Changed: Added a button to the traffic sign editor to discard changes without having to close the GUI or remove the pattern catalog
- Changed: Color picker now accepts HEX color values instead of integers.
- Fixed: Rare crash related to traffic sign rendering.
- Fixed: When opening the color picker, the last color is not selected by default.
- Updated DragonLib. Now using v0.1.13
TrafficCraft 0.6.0-beta-1.18.2
on Dec 28, 2023IMPORTANT! BREAKING CHANGES!
In this version of the mod some important things have been changed. This leads to the following problems when using this version in existing worlds:
- Traffic Lights will lose their direction block state.
- Traffic Lights will lose their variant block state.
Changes
- Now using DragonLib as a library mod. DragonLib is included in the mod's JAR file, so you don't need to download an additional mod.
- Changed: Complete overhaul of the traffic lights. Including the following changes::
- Added: New Traffic Light type for trams
- Added: New Traffic Light Model that only has one single light.
- Added: Traffic Light icon for bikes.
- Changed: Updated the traffic light editing GUI to make it easier to use.
- Changed: Traffic lights now use custom block entity rendering for glowing signals.
- Changed: Updated Traffic Light textures.
- Changed: An unlink mode has been added to the Traffic Light Linker to break existing links between Traffic Lights and the Traffic Light Controller.
- Changed: Updated Traffic Light Schedule editor to be easier to use
- Changed: Changed Paint Brush pattern selection GUI, for standardization
- Changed: All items whose GUI was opened with shift + click can now be opened with only a click, for standardization
- Changed: Many options in all GUIs do now have tooltips for better explanation.
- Changed: Networking system has been rewritten.
- Changed: Changed the font color of the color line in the paint brush tooltip to match the color used for patterns.
- Changed: Changed the structure of all advancements.
- Changed: Bitumen Block recipe no longer uses tags.
- Changed: Updated translations
- Changed: General code changes to use the features of DragonLib.
- Fixed: The road construction tool works very slowly.
- Fixed: Client crashes when loading chunks containing traffic signs with fancy or fabulous graphics very fast.
- Fixed: The mod failed to load due to invalid characters in item IDs.
- Fixed: The last selected traffic sign shape remains selected when a new sign is created in the Traffic Light Workbench.
- Fixed: The hitbox of small delineators is too tall.
- Fixed: Traffic light controlers turn off when a block update occurs.
- Fixed: Pattern 323 is not accessible in the paint brush pattern selection GUI.
- Fixed: Compat recipes are generating errors in the log when their respective mods are not installed.
- Fixed: Traffic lights can now be linked directly to traffic light request buttons.
- Fixed: Unable to remove a street lamp schedule by using an empty Street Lamp Configuration Card from Street Lamps.
- Fixed: After creating a link by using the Traffic Light Linker, the wrong coordinates are displayed in the feedback message.
- Lots of internal code changes that will most likely break any (addon) mods that depend on TrafficCraft.
TrafficCraft 0.5.0-beta-1.18.2
on Nov 28, 2023- Added: Road Construction Tool to build large roads faster without placing each block or slope individually
- Added: Hammer to lower slopes and rotate rotatable blocks.
- Added: Config
- Added: Iron Rod crafting item
- Added: Iron Plate crafting item
- Added: Tags for some blocks and items
- Added: Compat recipes for Mekanism, Industrial Foregoing and Thermal Series mods.
- Changed: Some textures have changed.
- Changed: Traffic Signs Posts now connect to layered blocks (like all slope blocks) and slabs (lower part).
- Changed: All crafting recipes now use tags to be more compatible with other mods
- Changed: When smooth lighting is enabled, traffic signs will now render like any other block
- Changed: The traffic light system has been changed completely. But there should be no breaking changes.
- Traffic Lights can now be linked to multiple traffic light controllers.
- Comparators can be used to check whether traffic lights or traffic light controllers are active or not and will provide a redstone level of 15.
- When a traffic light schedule has redstone mode, continuous redstone is now needed instead of an impulse.
- Changed: Many crafting recipes have changed.
- Changed: Manhole ladder collision hitbox has changed to match the hitbox of vanilla ladders.
- Changed: Updated some translations.
- Changed. Traffic Light controller cause heat damage when active in ultrawarm dimensions (like the nether) which should display that it is overheated.
- Fixed: "Mold stains" on traffic sign editor canvas.
- Fixed: Traffic Sign texture changes do not sync accross clients.
- Fixed: Street signs can be attached to traffic signs with the small model
- Fixed: Paint brush item model type is not handheld
- Fixed: Paint brush selection screen has wrong title
- Fixed: Traffic Sign Posts do not connect correctly to blocks above or below them.
Code Changes
- Changed: Structure of packages and classes
- Removed: unused classes