Compatibility
Minecraft: Java Edition
1.21.x
Platforms
Fabric
Supported environments
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Details
Licensed GPL-3.0-only
Published 2 months ago
Updated 16 hours ago
Minecraft: Java Edition - Trailier Tales
After the Wild Update controversy passed, Trails & Tales came along and effectively accomplished the same thing. Although it didn't overpromise, it felt as though it had under-delivered on the content side of things. We're back once again to hopefully remedy this, with Trailier Tales!
DISCLAIMER Do not use this mod in attempt to harass Mojang. They are hard workers and know what's best for their game; We're simply adding and changing features as we see fit.
NEW FEATURES
- Added new Ruins structures
- Added new Pottery Sherds
- Added new Armor Trims
- Added Suspicious Red Sand
- Added Suspicious Clay
- Added Suspicious Dirt
- Added Cyan Roses
- Added Manedrops
- Added Dawntrails
- Added the Surveyor block
- Added Catacombs
- Added Haunt mob effect
- Added Transfiguring mobb effect
- Added Siege Omen
- Added the Coffin block
- Added Apparition mob
- Added the Rebrush enchantment
- Added the Reaping enchantment
- Added Music Disc Fausse Vie
- Expanded and finished many building block sets
- Banners can now be placed on Boats
RUINS
- Added Ruins in all Plains and Forest biomes
- Added Jungle Ruins in all Jungle biomes
- Added Savanna Ruins in Savanna and Savanna Plateau biomes
- Added Desert Ruins in all Desert biomes
- Added Badlands Ruins in Badlands, Wooded Badlands, and Eroded Badlands biomes
- Added Deepslate Ruins in the Deep Dark biome
- Will usually generate in clusters
- Suspicious blocks will these structures contain new pottery sherds
- From most to least common, each building can be either partially buried, on the surface, or completely buried
- New structure pieces for each ruin type can easily be added by dragging and dropping a piece in
.nbt
format into one of the existing subfolders in their respectivetrailiertales:structure/ruins/
folder
POTTERY SHERDS
- Added Bait Pottery Sherd
- Added Bloom Pottery Sherd
- Added Bolt Pottery Sherd
- Added Bullseye Pottery Sherd
- Added Cluck Pottery Sherd
- Added Crawl Pottery Sherd
- Added Crescent Pottery Sherd
- Added Cultivator Pottery Sherd
- Added Essence Pottery Sherd
- Added Eye Pottery Sherd
- Added Focus Pottery Sherd
- Added Height Pottery Sherd
- Added Hump Pottery Sherd
- Added Illuminator Pottery Sherd
- Added Incidence Pottery Sherd
- Added Lumber Pottery Sherd
- Added Navigator Pottery Sherd
- Added Needles Pottery Sherd
- Added Omen Pottery Sherd
- Added Plume Pottery Sherd
- Added Protection Pottery Sherd
- Added Shed Pottery Sherd
- Added Shine Pottery Sherd
- Added Shower Pottery Sherd
- Added Spade Pottery Sherd
- Added Sprout Pottery Sherd
- Added Vessel Pottery Sherd
- Added Wither Pottery Sherd
ARMOR TRIMS
- Added Undead Armor Trim, found in Catacombs
- Added Matrix Armor Trim, found in Catacombs
- Added Martyr Armor Trim, found in Badlands Ruins
- Added Zephyr Armor Trim, found in Desert Ruins
- Added Cot Armor Trim, found in Savanna Ruins
- Added Overgrowth Armor Trim, found in Jungle Ruins
- Added Geode Armor Trim, found in Deepslate Ruins
CYAN ROSE
- Sniffers can now dig up Cyan Rose Seeds
- Seeds can be planted, growing into the Cyan Rose flower
- Can be crafted into Cyan Dye
MANEDROP
- Sniffers can now dig up Manedrop Germs
- Germs can be planted, and grow into the Manedrop flower
- Can be crafted into Purple Dye
DAWNTRAIL
- Sniffers can now dig up Dawntrail Seeds
- Seeds can be planted, growing into the Dawntrail
- Dawntrails will slowly spread outwards at a maximum of 3 blocks
- Each new Dawntrail will not have flowers, as those grow randomly with time
- A Dawntrail with flowers can be sheared to obtain Dawntrail Seeds
- Seeds can be crafted into Purple Dye
SURVEYOR
- A new redstone component that detects a player in its line of sight
- Will output a full signal when detecting a player, and a decreasing signal based on the player's distance when used with a Redstone Comparator
- Other mobs can block the Surveyor's view of the player
- Invisible players cannot be detected, unless wearing armor
CATACOMBS
- A maze-like, difficult underground structure from a long-lost civilization
- Skeleton skulls line the walls of the Catacombs
- Supicious Gravel occasionally generates on the floor
- Contains many corridors and tombs
- Each tomb contains at least one Coffin, and may contain a Chest
- Each Chest has a chance to reward very valuable loot, including but not limited to the new Rebrush enchantment, Reaping enchantment, Undead armor trim, and the new "Fausse Vie" music disc by Zhen
- Some tombs are laid out as puzzles, while others strictly focus on combat
- Being so difficult and dark, it is recommended to bring strong tools, armor, and a lot of torches
- Catacombs Explorer Maps can be found in Trail Ruins, and traded for with Cartographer Villagers
HAUNT
- A new mob effect
- Much like the Darkness mob effect, brings dark fog inwards and dampens light
- Blocks out health, armor, hunger, and air supply stats, becoming either invisible or unreadable to the player
- Halves the distance sounds can be heard from
- Coffins can detect any player with this mob effect
TRANSFIGURING
- A new mob effect obtained through brewing
- Potion is brewed with Ectoplasm and an Awkward Potion
- Spawns an Apparition upon the effected mob's death
- If used on an Apparition, vanquishes it
SIEGE OMEN
- Triggered when being close to a Coffin with Bad Omen
- Each nearby Coffin will activate and spawn up to two mobs per-player simultaneously
- Spawned mobs will constantly track the closest player
- Coffins will have a spawning cooldown of only 150 ticks
- Coffins will also be able to spawn two Apparitions
COFFIN
- A new block that spawns mobs
- The mob can be changed by using a spawn egg on the Coffin
- Is inactive by default, but will spawn an Apparition occasionally
- One the Apparition has targeted a player, the Coffin will activate and begin spawning mobs
- Once the Apparition has been killed, the Coffin will become inactive and the cycle will repeat
- Each time a spawned mob its killed, will increase the Coffin's power along three stages
- Active
- The default strength
- 400 ticks between spawns
- Only one mob can spawn at a time
- Irritated
- An intermediate strength triggered at a power of 4
- 300 ticks between spawns
- The amount of simultaneous spawned mobs per extra player increases to one
- Irritated
- The highest strength triggered at a power of 12
- 200 ticks between spawns
- A Coffin's power will reset after 12000 ticks, or 10 minutes
- Active
- If all spawned mobs from each stage are defeated in a timely manner, the Coffin will remain inactive for the next 30 minutes
APPARITION
- A new mysterious mob that spawns from Coffins
- Can travel through blocks and other mobs
- Detects players at relatively far distances
- Will occasionally "hypnotize" nearby mobs, causing them to target the player
- Finds dropped items and throws them to damage the player
- Is invisible in the darkness, aside from a particle trail
- Will apply the Haunt mob effect if it has been in direct contact with a player for long enough
- Drops Ectoplasm upon death, which can be used as a potion ingredient or to craft the Surveyor block
REBRUSH
- A new enchantment found from Chests in Catacombs
- At a rate of 10% per level, has a chance to let a Suspicious block be looted again
- Has a 3% chance per level to let a Suspicious block be looted again after the first excavation
- Goes up to level 3
REAPING
- A new enchantment found from Chests in Catacombs
- Increases XP drops from mobs by 20%
- An additional 30% is applied per-level past the first
- Goes up to level 3
BUILDING BLOCKS
- Added Polished Granite Wall
- Added Granite Bricks
- Added Chiseled Granite Bricks
- Added Cracked Granite Bricks
- Added Granite Brick Stairs
- Added Granite Brick Slab
- Added Granite Brick Wall
- Added Mossy Granite Bricks
- Added Mossy Granite Brick Stairs
- Added Mossy Granite Brick Slab
- Added Mossy Granite Brick Wall
- Added Polished Diorite Wall
- Added Diorite Bricks
- Added Chiseled Diorite Bricks
- Added Cracked Diorite Bricks
- Added Diorite Brick Stairs
- Added Diorite Brick Slab
- Added Diorite Brick Wall
- Added Mossy Diorite Bricks
- Added Mossy Diorite Brick Stairs
- Added Mossy Diorite Brick Slab
- Added Mossy Diorite Brick Wall
- Added Polished Andesite Wall
- Added Andesite Bricks
- Added Chiseled Andesite Bricks
- Added Cracked Andesite Bricks
- Added Andesite Brick Stairs
- Added Andesite Brick Slab
- Added Andesite Brick Wall
- Added Mossy Andesite Bricks
- Added Mossy Andesite Brick Stairs
- Added Mossy Andesite Brick Slab
- Added Mossy Andesite Brick Wall
- Added the Calcite block family
- Added Calcite Stairs
- Added Calcite Slab
- Added Calcite wall
- Added Polished Calcite
- Added Polished Calcite Stairs
- Added Polished Calcite Slab
- Added Polished Calcite wall
- Added Calcite Bricks
- Added Chiseled Calcite Bricks
- Added Cracked Calcite Bricks
- Added Calcite Brick Stairs
- Added Calcite Brick Slab
- Added Calcite Brick Wall
- Added Mossy Calcite Bricks
- Added Mossy Calcite Brick Stairs
- Added Mossy Calcite Brick Slab
- Added Mossy Calcite Brick Wall
- Finished the Tuff block family
- Added Cracked Tuff Bricks
- Added Mossy Tuff Bricks
- Added Mossy Tuff Brick Stairs
- Added Mossy Tuff Brick Slab
- Added Mossy Tuff Brick Wall
- Finished the Bricks block family
- Added Cracked Bricks
- Added Mossy Bricks
- Added Mossy Brick Stairs
- Added Mossy Brick Slab
- Added Mossy Brick Wall
- Finished the Cobbled Deepslate block family
- Added Mossy Cobbled Deepslate
- Added Mossy Cobbled Deepslate Stairs
- Added Mossy Cobbled Deepslate Slab
- Added Mossy Cobbled Deepslate Wall
- Added Mossy Cobbled Deepslate
- Finished the Deepslate Bricks block family
- Added Mossy Deepslate Bricks
- Added Mossy Deepslate Brick Stairs
- Added Mossy Deepslate Brick Slab
- Added Mossy Deepslate Brick Wall
- Added Mossy Deepslate Bricks
- Finished the Deepslate Tiles block family
- Added Mossy Deepslate Tiles
- Added Mossy Deepslate Tile Stairs
- Added Mossy Deepslate Tile Slab
- Added Mossy Deepslate Tile Wall
- Added Mossy Deepslate Tiles
- Finished the Sandstone block family
- Added Smooth Sandstone Wall
- Added Cut Sandstone Stairs
- Added Cut Sandstone Wall
- Finished the Red Sandstone block family
- Added Smooth Red Sandstone Wall
- Added Cut Red Sandstone Stairs
- Added Cut Red Sandstone Wall
- Added Prismarine Brick Wall
- Added Dark Prismarine Wall
- Finished the End Stone block family
- Added End Stone Stairs
- Added End Stone Slab
- Added End Stone Wall
- Added Choral End Stone
- Added Choral End Stone Stairs
- Added Choral End Stone Slab
- Added Choral End Stone Wall
- Finished the End Stone Bricks block family
- Added Cracked End Stone Bricks
- Added Chiseled End Stone Bricks
- Added Choral End Stone Bricks
- Added Choral End Stone Brick Stairs
- Added Choral End Stone Brick Slab
- Added Choral End Stone Brick Wall
- Finished the Purpur block family
- Added Cracked Purpur Block
- Added Chiseled Purpur Block
- Added Purpur Wall
BANNER BOATS
- Created by sneaking and using a Banner item on a Boat
- Banner can be taken off by sneaking and interacting with the Boat a second time
- Increases the Boat's speed by 20%
CHANGES
ARCHAEOLOGY
- The third person brushing animation is now smooth
- Items now smoothly inch out of suspicious blocks
- Particles are now created when a brush is moving backwards
- A softer sound is now played when a brush is moving backwards
- Revamped the distribution of pottery sherds
- Angler Pottery Sherd -> Warm Ocean Ruins (No Change)
- Archer Pottery Sherd -> Desert Pyramid (No Change)
- Arms Up Pottery Sherd -> Desert Pyramid
- Bait Pottery Sherd -> Warm Ocean Ruins
- Blade Pottery Sherd -> Ruins
- Bloom Pottery Sherd -> Jungle Ruins
- Bolt Pottery Sherd -> Jungle Ruins
- Brewer Pottery Sherd -> Desert Well (No Change)
- Bullseye Pottery Sherd -> Catacombs
- Burn Pottery Sherd -> Badlands Ruins
- Carrier Pottery Sherd -> Desert Well
- Cluck Pottery Sherd -> Savanna Ruins
- Crawl Pottery Sherd -> Savanna Ruins
- Crescent Pottery Sherd -> Trail Ruins
- Cultivator Pottery Sherd -> Ruins
- Danger Pottery Sherd -> Desert Ruins
- Drought Pottery Sherd -> Badlands Ruins
- Eye Pottery Sherd -> Catacombs
- Explorer Pottery Sherd -> Cold Ocean Ruins (No Change)
- Focus Pottery Sherd -> Cold Ocean Ruins
- Friend Pottery Sherd -> Trail Ruins (No Change)
- Heart Pottery Sherd -> Trail Ruins (No Change)
- Heartbreak Pottery Sherd -> Trail Ruins (No Change)
- Height Pottery Sherd -> Deepslate Ruins
- Howl Pottery Sherd -> Trail Ruins (No Change)
- Hump Pottery Sherd -> Desert Ruins
- Illuminator Pottery Sherd -> Deepslate Ruins
- Incidence Pottery Sherd -> Cold Ocean Ruins
- Lumber Pottery Sherd -> Ruins
- Miner Pottery Sherd -> Deepslate Ruins
- Mourner Pottery Sherd -> Deepslate Ruins
- Navigator Pottery Sherd -> Jungle Ruins
- Needles Pottery Sherd -> Desert Ruins
- Omen Pottery Sherd -> Catacombs
- Plenty Pottery Sherd -> Catacombs
- Plume Pottery Sherd -> Savanna Ruins
- Prize Pottery Sherd -> Desert Pyramid (No Change)
- Protection Pottery Sherd -> Trail Ruins
- Sheaf Pottery Sherd -> Trail Ruins (No Change)
- Shed Pottery Sherd -> Badlands Ruins
- Shelter Pottery Sherd -> Savanna Ruins
- Shine Pottery Sherd -> Desert Ruins
- Shower Pottery Sherd -> Jungle Ruins
- Spade Pottery Sherd -> Desert Pyramid
- Sprout Pottery Sherd - Ruins
- Skull Pottery Sherd -> Catacombs
- Snort Pottery Sherd -> Warm Ocean Ruins (No Change)
- Vessel Pottery Sherd -> Cold Ocean Ruins
- Wither Pottery Sherd -> Badlands Ruins
DECORATED POTS
- The wobbling animation now mirrors each time it plays
END CITIES
- Choral End Stone Bricks will now generate
- Cracked End Stone Bricks will now generate
- Chiseled Purpur Blocks will now generate
ARMOR STANDS
- Armor Stands now have their arms enabled by default
CAMELS
- Now rarely spawn in Desert biomes