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This mod requires Patchouli & Curios API. Optionally you can use Just Enough Items for altar and cauldron recipes.

Screenshot of a comment on a GitHub issue showing an image, added in the Markdown, of an Octocat smiling and raising a tentacle.

Turtlemancy is a relatively small magic mod themed around turtles. The purpose of this mod is to add a magical way to help you with your minecraft adventure.

Getting Started

If you want to discover and learn all about turtlemancy, you´d better craft the turtlenomicon!

Screenshot of a comment on a GitHub issue showing an image, added in the Markdown, of an Octocat smiling and raising a tentacle.

  • Oysters:  You can find Oysters in beach biomes. Right click a Oyster-sand block to obtain the oyster. The generation of the Oysters can be modified in the config.

  • Scute: Turtles drop scute when they grow up. That's the vanilla way of obtaining scute. This mods believes that if turtles drop scute when they grow... that scute may be buried in the sand of the beaches. So, if you break sand in beach biomes there is a possibility to scute to be dropped. This can be disabled or modified in the config.

Screenshot of a comment on a GitHub issue showing an image, added in the Markdown, of an Octocat smiling and raising a tentacle.

Becoming a turtlemancer

Turtles are powerful magical creatures, but they don't know about it. They don't even care! But we know about it now, and we can achieve enormous things using that power. Not anyone can be a turtlemancer anyway, to be one you need to gain their favor. You know what they say:

The Turtle chooses the Turtlemancer.

To let a turtle choose you, bow (press shift) and look into it's eyes when it is looking at you. Screenshot of a comment on a GitHub issue showing an image, added in the Markdown, of an Octocat smiling and raising a tentacle.

Magmatic turtles

A variant of the regular turtles. Find Magmatic Turtles in the nether and breed them with Warped roots or Crimson roots! Screenshot of a comment on a GitHub issue showing an image, added in the Markdown, of an Octocat smiling and raising a tentacle.

Types of Magic

  • Turtlemy: the magic of the equivalent exchange. Fill the turtle cauldron with water. As a turtlemancer you must know how powerful water is and also the fact that heating it won't make the water more powerful . So, unlike other alchemy systems, with Turtlemy you don't need to heat the water therefore, don't be afraid of making a mistake in Turtlemy: You won't lose your items. Some turtlemy recipes require certain essence which can be obtained by right-clicking on a creature with a glass bottle. Screenshot of a comment on a GitHub issue showing an image, added in the Markdown, of an Octocat smiling and raising a tentacle.

  • Spells: This is the real magic. Craft your wands, charge them with turtles blessings and take over the world (in a nice way). There are a lot of spells but the coolest ones are the following ones: Screenshot of a comment on a GitHub issue showing an image, added in the Markdown, of an Octocat smiling and raising a tentacle. Screenshot of a comment on a GitHub issue showing an image, added in the Markdown, of an Octocat smiling and raising a tentacle.

  • Rituals: Performing rituals is not an easy task. Well, technically speaking it is. But let's pretend it's a hard task that only the chosen ones can perform. Rituals are performed to summon creatures or improve certain items. Screenshot of a comment on a GitHub issue showing an image, added in the Markdown, of an Octocat smiling and raising a tentacle.

And much much more!

Right of Use

  • You can add this mod to a modpack (credits are appreciated). Note that the mod has not be fully tested on servers.
  • Do NOT re-upload this mod on other websites. Always use a link to this page.

Project members

AlienPatois

Owner


Technical information

License
LGPL-3.0-or-later
Client side
required
Server side
required
Project ID