- fix: resync Gamma Override status while using Night Vision. (It just toggles it ON/OFF)
- add:
toolSwapAllowUnenchantedToBreak-- for use withtweakSwapAlmostBrokenTools
- add Freecam Presets system from 1.21.10
- fix: resync Gamma Override status while using Night Vision. (It just toggles it ON/OFF)
- add:
toolSwapAllowUnenchantedToBreak-- for use withtweakSwapAlmostBrokenTools
- fix auto tool switch
- add
freeCameraShowStatusBars - Add: New Free Camera Presets system which includes:
- A Pseudo command;
#fc-- see#fc helpfor usage. Using this command; you can manually manipulate them via typing the commands; simillar to the function of the new GUI Screen. - A GUI Config Screen (X + P) to add, delete, and rename Presets.
- Related Hotkeys; (ADD, REMOVE, REMOVE-ALL, CYCLE)
- The Idea here is to "Save" various presets; and then "Recall" them teleporting your Camera to the location. The "Normal" use of this is by using the
CYCLEHotkey to cycle though saved presets; or Use the GUI to recall specific ones.
- A Pseudo command;
- fix: tweakToolSwitch Mixin, Easy Place Single Player handling
- Various i18n language updates
- Various Inventory Preview fixes inherited by updating MaLiLib.
- Selection Box visual fixes via updating MaLiLib.
- fix: Missing Mixin for disabling "Rain Sounds" via
disableRainEffects. No idea if this ever worked before; even though the config states it. - adjust mixin priority for this Moonrise mod compatability. Note that this change may break
disableConstantChunkSavingwhile this other mod is installed. - adjust: tweakF3Toggle to only show F3 crosshair while in game, and not in various screens and menus.
- Snap Aim: Fix/improve behavior when Aim Lock is enabled with Snap Aim on @masa
- Elytra Camera: Fix Elytra Camera to work with Snap Aim and the Aim Locks @masa
- add BreakReplace tweak to 1.21.8 (#134) from @xiej
- Merge
tweakScaffoldPlacefrom downstream tweakfork (#139) from @Velizar - Adding some extra customizability for FreeCam (#140) from @BytelyPlay (adds:
freeCameraShowHands&freeCameraShowHotBar) - adjust some of the PreferSilkTouch / SilkTouchOresFirst confusion.
- fix inv preview for Chested Horse (Donkey+) inventories.
- Snap Aim: Fix/improve behavior when Aim Lock is enabled with Snap Aim on
- Elytra Camera: Fix Elytra Camera to work with Snap Aim and the Aim Locks
- As a nice side effect, the Elytra Camera now remembers the last angle you looked at
Original build time: 2025-07-23 00:26:00 +0300
- Bump 1.21.8
- fix: chat hud background color
- add: tweakMatchingSkyFog
- revert: Holding Hotkey - Mouse wheel toggle-able Periodic Tweaks. This caused an unintended side effect from original behavior.
- add: additional Injection points to disable Hand / Item rendering while Shaders are enabled.
- fix: add bits for BlockHalf handling of Easy Place V3 (Stairs, Trapdoors)
- fix: disableRainEffects from removing World Border rendering
- 1.21.7 (Supports 1.21.6)
- add: sync the stackable shulkers max count from Servux via the Metadata Handshakes.
- Port to 1.21.6
- update:
disableSkyDarkness,disableRenderDistanceFog, &&tweakLavaVisibilitydue to vanilla Fog changes - add:
disableAtmosphericFog - add:
tweakWaterVisibility - add:
tweakDarknessVisibility - update:
toolSwapSilkTouchFirstto cache various blocks in a dummy Block Tag Cache for use when connected to servers. - add:
toolSwapPreferSilkTouch- to prefer using a silk touch pick or otherwise when all other checks are equal. - add:
toolSwapBambooUsesSwordFirst-- Make this feature toggable. - add:
toolSwapNeedsShearsFirst- Uses Block Tags (And fake ones) to select Shears first. - add:
toolSwapSilkTouchOverride-- with a matching block list under Lists. - add:
toolSwapSilkTouchOres-- Use Silk Touch First on Ores when enabled. - add:
darknessScaleOverrideValue-- The value to set the Darkness Pulse strength to when overridden viatweakDarknessVisibility. - add:
stackableShulkersInHopperFix-- This allows this Fix to be toggable. [DEFAULT: ON]
- Update RayTraceUtils workflow, Inventory Overlay & Entity Data Storage to help mitigate / fix crashes
- add: fly increment hotkeys by @scfbj
- fix:
entityDataSyncBackupmode not querying for data - fix: freecam submersion mixin
- fix:
silkTouchFirst/tweakToolSwitchto select tools more accurately / reliably - block
tweakWeaponSwitchfrom attempting to swap to / from a Mace to stop unintended behavior. - add:
toolSilkTouchFirstOres; uses new#malilib:ore_blocksblock tag - make all tool / weapon toggles a boolean hotkey for quick toggles.
- Various i18n language updates.
- critical fix: Freecam causing unintended behavior while using Periodic Attacks; and it was somehow causing issues with Carpet Bots.
- add: fly increment hotkeys by @scfbj
- fix:
entityDataSyncBackupmode not querying for data - fix: freecam submersion mixin
- fix:
silkTouchFirst/tweakToolSwitchto select tools more accurately / reliably - block
tweakWeaponSwitchfrom attempting to swap to / from a Mace to stop unintended behavior. - add:
toolSilkTouchFirstOres; uses new#malilib:ore_blocksblock tag - make all tool / weapon toggles a boolean hotkey for quick toggles.
- Various i18n language updates.
- Port to 1.21.5
- See Sakura's Github / JavaDocs for Changelogs; a lot has changed, particularly with Rendering Topics.



