What's Changed
- [FIX] Crash on startup [Server] by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/102
- [FIX] Wrong crafting for netherite ingot by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/100
- [FIX] Upgrade diamond gear to netherite using smithing templates by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/101
Thanks to @Switch-Back18 for reporting
Full Changelog: https://github.com/JWeinelt/UltimateBackportMod/compare/v1.2.1...v1.2.2
What's Changed
- [FIX] Crash with BuildCraft Silicon by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/94 (thanks to @Switch-Back18 and @tellmewhy555 for reporting)
Full Changelog: https://github.com/JWeinelt/UltimateBackportMod/compare/v1.2.0...v1.2.1
Version 1.2.0 (Pre-Release 2)
This version has so many additions, changes and improvements, so I'm not able to point out all of them here. But here are the highlights of this Pre-Release:
- Over 60 new Blocks, including:
- Copper variants as slabs, doors, trapdoors and stairs
- Full set of mangrove wood
- Full set of pale oak wood
- Full set of cherry wood
- Almost full set of bamboo wood
- Sculk-Typed blocks (Sculk sensor with functionality, Beta)
- Mud
- Deepslate slabs
- Blackstone slabs
- New Items, including:
- Fully working spyglass
- Trial Keys (No function)
- Fully working wolf armor
- Add GitHub Actions workflow for release process by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/65
- [API] Make registering blocks easier by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/66
- [FIX] Update Villager renderer to avoid false layers by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/69
- [FEAT] Add configuration file to mod by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/68
- [FIX] Changed water textures to the same tone by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/74
- [FIX] Accept netherite as material for beacons by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/81
- [FEAT] Add freezing by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/80
- [FIX] No translation for advancement 'Bukkit Bukkit' by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/77
- [FEAT] New block variants by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/67
- [CRASH] Game crash when having another mod's keybind to U by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/83
- [FEAT] Spyglass by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/79
- [FEAT] Add all missing entites by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/76
- [FEAT] New entities with AI by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/91
- [FEAT] Decorated Pot by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/87
- [REFACTOR] Better item registry by @JWeinelt in https://github.com/JWeinelt/UltimateBackportMod/pull/85 Full Changelog: https://github.com/JWeinelt/UltimateBackportMod/compare/v1.1.0...v1.2.0
- Various bug fixes (reported by @michaelmawick @ElF1ni)
- Fixed dependency detection on the client side
- Re-worked code base for more performance, compatibility and easier maintenance
- Fixed every translation bug that occurred
- Added German translations by @JWeinelt
Please note: This is a Pre-Release. This means, many things are not included yet or may be subject to change. If you find any bugs in this release, please do not hesitate to report them on GitHub!
Downloads
- ModRinth (Recommended): https://modrinth.com/mod/ubm
- CurseForge: https://www.curseforge.com/minecraft/mc-mods/ubp
- GitHub Releases: https://github.com/JWeinelt/UltimateBackportMod/releases
Those are the official download sources. Any other sources may contain malicious changes to the mod. If you see any other website publishing this mod, please contact us about it!
How to contribute
If you want to contribute, the best way is to translate the project! We do that using Crowdin, a platform for just what we want - translations! You can also add new blocks, items, entities (-AI) or world generation-related things by forking the repo and creating a pull request. NOTE: Adding blocks and items doesn’t require much programming knowledge — just a bit of tedious work to get it done.
- Fixed some critical bugs and crashes
We've been working long on this full re-code of the project. Here's the first version of the mod which is playable and contains many cool features:
- Almost fully backported 1.14 Update (Only the honey block is missing)
- Added over 100 new blocks, containing: stripped wood variants, deepslate ores, copper variants and much more
- Re-worked the texture of the ores
- Added new enchantments: Quick Charge, Swift Sneak (Beta)
- Added fully working crossbow
- Added all amor trims (items + on your amor)
- Added pottery sherds (no function)
- Added new spawn eggs
- Added working candles
- Added 16 new entities
- Added wolf variants and wolf armor
- Added full netherite tool and armor set
- Added full copper tool and armor set
- Added 23 new advancements, some of them are fully implemented
- Added campfire
- Added copper torch
- Added swimming to player (only visual, beta)
- Added new world type: Single Biome
- Added new world type: Modern World (attempt to bring modern world generation into 1.12.2)
- Added structure: pillager outpost
- Added structures: new village houses (2 houses generating randomly)
- HIGHLIGHT: Added command suggestion UI
Fixed various bugs aswell. Please note that this mod is not complete. Features may changed and added.




