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1.0.0
Compatibility
Required content
Changes
Version 1.0.0 (1.21.1)
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Fixed player counter not updating correctly after a player leaves the game mid-round
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Tracker now updates every 0.25 seconds and uses interpolation for smoother motion.
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Added config settings for hunter buffs
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All hunter buffs are configurable in-game using the sub-command "hunterBuffs".
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Fixed "game_profile" sub-command not properly overwriting settings for a game profile.
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Substantially decreased colored-tint screen effects for:
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Hunter detection (red tint speed runners get when near a hunter)
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Speed runner spawn protection (blue tint that appears after being killed by a hunter when not in hardcore mode)
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Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CwINtQFY:Qp2Ij7ih"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CwINtQFY:Qp2Ij7ih"
}

