- added ability for undead mobs to sprint when their target is within 6 blocks.
- added ability for undead mobs to "grab" their target, inflicting slowness on them and their target.
- this release should be stable
- fixed bug from version 1.0.0 (the bug essentially broke stacking, making it slower than it should have been.)
- fixed stack and breaking tasks (the last patch had improper removal, it should be proper now.)
- performance improvements
- fixed task merging from being buggy (the last patch sometimes failed to merge stack tasks.)
- fixed task abandoning, should work better now.
- fixed chance of choosing stacking or breaking
- added a way for undead mobs to abandon stacking or breaking in bad situations
- added merge stacking (when 2 stack of undead mobs are near it will try to merge into 1 big stack.)
- teamwork ai improvements (dynamic task selection & weight changing according to situtation)
- fixed most java.lang.nullpointer exception errors
added ability to break blocks
first commit



