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Licensed CC-BY-NC-4.0
Published last year
Updated last month
All versions
1.9.0
Beta
Unfinite Freecam v2.0 Snapshot 1 [25w36b]last year 47
Compatibility
Minecraft: Java Edition
25w36b
Platform
Data Pack
Changes
V2 Rework in progress with new mannequin
- The new snapshot introduced a new feature, rednering the previous version kinda obsolete.
- Removed /trigger unfinite-freecam-options and all selection options
- The pack doesn't use item models with player heads anymore and instead uses the mannequin to create a perfect player duplicate
Admin Settings Update:
- Running the settings function now opens a new dialog, instead of the old chat menu
- Selecting settings doen't require running a operator command anymore (It ueses a new trigger, but only the players in the dialog menu have access to the trigger)
Small improvements:
- The leashes now work properly
- Effets are copyed on the dummy
- Dummys can be damaged resulting in the player returning
- When one-hit killed the player dies anwell
- If the dummy has totem-like items and pops one, the player returns and also losses a totem
- If the player was in creative before, the dummy is Invulnerable
- In creative you don't have to stand on the ground to trigger the freecam
External Functions:
- With /function unfinite-freecam:admin/external/enter the player executing the command enters the freecam without usual effects ore notifications
- With /function unfinite-freecam:admin/external/exit the player executing the command exits the freecam without usual effects ore notifications
So if others want to use this datapack in own projects, they can do so. (But crediting would be nice ^^)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jU81WrzD:NCvdGqqi"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jU81WrzD:NCvdGqqi"
}

