- Ported to 1.20.1
- Backported 1.20 changes
- Backported 1.20 changes
- Ported to 1.20
- Split Client and Server code into individual segments
- Backported changes from 9.0.4
- Backported 1.19.4 changes
- Added EntityTypes and ParticleTypes to the registry helper
- Backported changes from 9.0.3
- Created a weighted random object generator
- Added more registries to the helper
- Backported changes from 9.0.2
- Removed @OnlyIn wherever possible
- Depreciated the entire Module class in favour of a new Modulo one
- Made the Color class a bit more accessible
- Added registry keys to the registry helper
- Applied a few fixes to mixins
- Backported changes from 9.0.1
- Backported changes from 9.0.1.1
- Widget positions can now be gotten from ScreenHelper
- Item and attribute registries can now gotten from RegistryHelper
- Backported changes from 9.0.0
- Ported to 1.19.4
- Made a lot of changes, too much to put in a changelog
- Fix nullpointer when no inserts are registered
- Added missing en_us translation for Arrow Damage
- Inverted the bow draw speed value
- Made bow draw speed tooltip render like base attack speed and damage
- Added a logged in insert
- Renamed UnionHooks to NeedleHooks
- Added inserts when a player logs out and when the player is restored
- Fixed ItemPropertiesMixin failing due to a refmap not generating for it


