
Universal Optimization
Optimization of TPS and FPS. Limits the appearance of mobs. Disables entity collisions and the achievement system. Caches chunks to reduce microfreezes. Most of the functions are configured in the configuration. There are fan functions.
Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Tags
Creators
Details
π English Description for Modrinth
- NOT COMPATIBLE WITH Starlight
Universal Optimization is a powerful tool designed to improve your server or singleplayer performance by drastically reducing the load caused by mobs. This mod combines multiple advanced optimization techniques into one seamless system.
- It is recommended to use with Embeddium
- The speed effect works for flight
π§ Main features:
- Removing mob collisions: Mobs do not collide with each other. This reduces CPU load and can even increase FPS. Improved version - slow movement bug fixed.
- In some cases, fixes prizes when moving from chunk to chunk:
- Caches some chunk data for quick access
- Speeds up recipes:
- Caches all recipes in the game, which can help avoid freezes when using JEI and EMI
- Also some other optimizations, caching in small ways
- Remote spawn limit: Mobs do not spawn further than a certain number of chunks from the player (default: 7 chunks). Fully customizable.
- Freeze mobs:
- Horizontal and vertical limit by X/Y
- Exceptions for mobs (eg Creeper, Phantom)
- Block and limit mobs:
- You can block or limit spawning of certain entities (
"minecraft:cow"or"minecraft:pig 5") - Global limit of all entities in the world (
AllMobsLimit = 100)
π Full Configuration Example:
You can find the full example configuration file below (scroll to the end of the description). All features are toggleable and adjustable to your needs.
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We can arrange to order a mod at Discord, my nickname is Gvoper
π Π ΡΡΡΠΊΠΎΠ΅ ΠΎΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π΄Π»Ρ Modrinth
- ΠΠ Π‘ΠΠΠΠΠ‘Π’ΠΠ Π‘ Starlight
Universal Optimization β ΡΡΠΎ ΡΠ½ΠΈΠ²Π΅ΡΡΠ°Π»ΡΠ½ΡΠΉ ΠΌΠΎΠ΄ Π΄Π»Ρ Π³Π»ΡΠ±ΠΎΠΊΠΎΠΉ ΠΎΠΏΡΠΈΠΌΠΈΠ·Π°ΡΠΈΠΈ ΠΏΡΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡΠ΅Π»ΡΠ½ΠΎΡΡΠΈ ΠΌΠΈΡΠ° Minecraft Π·Π° ΡΡΡΡ ΡΠΌΠ΅Π½ΡΡΠ΅Π½ΠΈΡ Π½Π°Π³ΡΡΠ·ΠΊΠΈ ΠΎΡ ΠΌΠΎΠ±ΠΎΠ² ΠΈ ΡΠ»ΡΡΡΠ΅Π½ΠΈΡ ΠΎΠ±ΡΠ°Π±ΠΎΡΠΊΠΈ ΡΡΡΠ½ΠΎΡΡΠ΅ΠΉ.
- Π Π΅ΠΊΠΎΠΌΠ΅Π½Π΄ΡΠ΅ΡΡΡ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ Ρ Embeddium
- ΠΡΡΠ΅ΠΊΡ ΡΠΊΠΎΡΠΎΡΡΠΈ ΡΠ°Π±ΠΎΡΠ°Π΅Ρ ΠΏΡΠΈ ΠΏΠΎΠ»Π΅ΡΠ΅
π§ ΠΡΠ½ΠΎΠ²Π½ΡΠ΅ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΠΈ:
- Π£Π΄Π°Π»Π΅Π½ΠΈΠ΅ ΠΊΠΎΠ»Π»ΠΈΠ·ΠΈΠΉ ΠΌΠΎΠ±ΠΎΠ²: ΠΠΎΠ±Ρ Π½Π΅ ΡΡΠ°Π»ΠΊΠΈΠ²Π°ΡΡΡΡ Π΄ΡΡΠ³ Ρ Π΄ΡΡΠ³ΠΎΠΌ. ΠΡΠΎ ΡΠ½ΠΈΠΆΠ°Π΅Ρ Π½Π°Π³ΡΡΠ·ΠΊΡ Π½Π° CPU ΠΈ ΠΌΠΎΠΆΠ΅Ρ Π΄Π°ΠΆΠ΅ ΠΏΠΎΠ²ΡΡΠΈΡΡ FPS. Π£Π»ΡΡΡΠ΅Π½Π½Π°Ρ Π²Π΅ΡΡΠΈΡ β Π±Π°Π³ Ρ Π·Π°ΠΌΠ΅Π΄Π»Π΅Π½Π½ΡΠΌ ΠΏΠ΅ΡΠ΅Π΄Π²ΠΈΠΆΠ΅Π½ΠΈΠ΅ΠΌ ΠΈΡΠΏΡΠ°Π²Π»Π΅Π½.
- Π Π½Π΅ΠΊΠΎΡΠΎΡΡΡ ΡΠ»ΡΡΠ°ΡΡ ΡΠΈΠΊΡΠΈΡ ΠΏΡΠΈΠ·Ρ ΠΏΡΠΈ ΠΏΠ΅ΡΠ΅Ρ ΠΎΠ΄Π΅ ΠΈΠ· ΡΠ°Π½ΠΊΠ° Π² ΡΠ°Π½ΠΊ:
- ΠΊΡΡΠΈΡΡΠ΅Ρ Π½Π΅ΠΊΠΎΡΠΎΡΡΠ΅ Π΄Π°Π½Π½ΡΠ΅ ΡΠ°Π½ΠΊΠΎΠ² Π΄Π»Ρ Π±ΡΡΡΡΠΎΠ³ΠΎ Π΄ΠΎΡΡΡΠΏΠ°
- Π£ΡΠΊΠΎΡΡΠ΅Ρ ΡΠ΅ΡΠ΅ΠΏΡΡ:
- ΠΡΡΠΈΡΡΠ΅Ρ Π²ΡΠ΅ ΡΠ΅ΡΠ΅ΠΏΡΡ Π² ΠΈΠ³ΡΠ΅, ΡΡΠΎ ΠΌΠΎΠΆΠ΅Ρ ΠΏΠΎΠ·Π²ΠΎΠ»ΠΈΡΡ ΠΈΠ·Π±Π΅ΠΆΠ°ΡΡ ΡΡΠΈΠ·Ρ ΠΏΡΠΈ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠΈ JEI ΠΈ EMI
- Π’Π°ΠΊ ΠΆΠ΅ Π΅ΡΠ΅ Π½Π΅ΠΊΠΎΡΠΎΡΠ°Ρ ΠΎΠΏΡΠΈΠΌΠΈΠ·Π°ΡΠΈΡ, ΠΊΡΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΠΏΠΎ ΠΌΠ΅Π»ΠΎΡΠΈ
- ΠΠ³ΡΠ°Π½ΠΈΡΠ΅Π½ΠΈΠ΅ Π΄Π°Π»ΡΠ½Π΅Π³ΠΎ ΡΠΏΠ°Π²Π½Π°: ΠΠΎΠ±Ρ Π½Π΅ ΠΏΠΎΡΠ²Π»ΡΡΡΡΡ Π΄Π°Π»ΡΡΠ΅ ΠΎΠΏΡΠ΅Π΄Π΅Π»ΡΠ½Π½ΠΎΠ³ΠΎ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΡΠ°Π½ΠΊΠΎΠ² ΠΎΡ ΠΈΠ³ΡΠΎΠΊΠ° (ΠΏΠΎ ΡΠΌΠΎΠ»ΡΠ°Π½ΠΈΡ: 7 ΡΠ°Π½ΠΊΠΎΠ²). ΠΠΎΠ»Π½ΠΎΡΡΡΡ Π½Π°ΡΡΡΠ°ΠΈΠ²Π°Π΅ΡΡΡ.
- ΠΠ°ΠΌΠΎΡΠΎΠ·ΠΊΠ° ΠΌΠΎΠ±ΠΎΠ²:
- ΠΠΎΡΠΈΠ·ΠΎΠ½ΡΠ°Π»ΡΠ½ΠΎΠ΅ ΠΈ Π²Π΅ΡΡΠΈΠΊΠ°Π»ΡΠ½ΠΎΠ΅ ΠΎΠ³ΡΠ°Π½ΠΈΡΠ΅Π½ΠΈΠ΅ ΠΏΠΎ X/Y
- ΠΡΠΊΠ»ΡΡΠ΅Π½ΠΈΡ Π΄Π»Ρ ΠΌΠΎΠ±ΠΎΠ² (Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, ΠΡΠΈΠΏΠ΅Ρ, ΡΠ°Π½ΡΠΎΠΌ)
- ΠΠ»ΠΎΠΊΠΈΡΠΎΠ²ΠΊΠ° ΠΈ Π»ΠΈΠΌΠΈΡ ΠΌΠΎΠ±ΠΎΠ²:
- ΠΠΎΠΆΠ½ΠΎ Π±Π»ΠΎΠΊΠΈΡΠΎΠ²Π°ΡΡ ΠΈΠ»ΠΈ ΠΎΠ³ΡΠ°Π½ΠΈΡΠΈΠ²Π°ΡΡ ΡΠΏΠ°Π²Π½ ΠΎΠΏΡΠ΅Π΄Π΅Π»ΡΠ½Π½ΡΡ
ΡΡΡΠ½ΠΎΡΡΠ΅ΠΉ (
"minecraft:cow"ΠΈΠ»ΠΈ"minecraft:pig 5") - ΠΠ»ΠΎΠ±Π°Π»ΡΠ½ΠΎΠ΅ ΠΎΠ³ΡΠ°Π½ΠΈΡΠ΅Π½ΠΈΠ΅ Π²ΡΠ΅Ρ
ΡΡΡΠ½ΠΎΡΡΠ΅ΠΉ Π² ΠΌΠΈΡΠ΅ (
AllMobsLimit = 100)
π ΠΡΠΈΠΌΠ΅Ρ ΠΊΠΎΠ½ΡΠΈΠ³ΡΡΠ°ΡΠΈΠΈ:
ΠΠΎΠ»Π½ΡΠΉ ΠΏΡΠΈΠΌΠ΅Ρ ΠΊΠΎΠ½ΡΠΈΠ³ΡΡΠ°ΡΠΈΠΎΠ½Π½ΠΎΠ³ΠΎ ΡΠ°ΠΉΠ»Π° Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ Π²Π½ΠΈΠ·Ρ ΠΎΠΏΠΈΡΠ°Π½ΠΈΡ. ΠΡΠ΅ ΡΡΠ½ΠΊΡΠΈΠΈ ΠΌΠΎΠΆΠ½ΠΎ Π½Π°ΡΡΡΠ°ΠΈΠ²Π°ΡΡ ΠΈ ΠΎΡΠΊΠ»ΡΡΠ°ΡΡ ΠΏΡΠΈ Π½Π΅ΠΎΠ±Ρ ΠΎΠ΄ΠΈΠΌΠΎΡΡΠΈ.
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ΠΠΎ Π·Π°ΠΊΠ°Π·Ρ ΠΌΠΎΠ΄ΠΎΠ² ΠΌΠΎΠΆΠ½ΠΎ ΡΠ²ΡΠ·Π°ΡΡΡΡ ΡΠΎ ΠΌΠ½ΠΎΠΉ Π² Discord ΠΈΠ»ΠΈ ΡΠ΅Π»Π΅Π³ΡΠ°ΠΌ: Gvoper
πThis is what the mod configuration looks like:
["Collision Settings"]
#Disable all entity collisions (entities will not push each other or be affected by collision)
disableEntityCollisions = true
[NoAdvancements]
#Disable advancements and their checks
disableAdvancements = true
["Bunnyhop Settings"]
#Enables Bunnyhop: automatic jumping when holding space
enableBunnyhop = false
#Base speed multiplier for bunnyhop
#Range: 0.1 ~ 5.0
baseSpeedMultiplier = 1.0
#Sprint speed multiplier
#Range: 1.0 ~ 3.0
sprintMultiplier = 1.1
#Speed effect bonus per level
#Range: 0.0 ~ 1.0
speedEffectPerLevel = 0.1
#Air control sensitivity (0.0 - 1.0)
#Range: 0.0 ~ 1.0
airControlFactor = 0.41
["Airhop Settings"]
#Enables Airhop: allows jumping in the air
enableAirhop = false
#Airhop mode: true = automatic (every X ms), false = manual (press space each time)
airhopAutoMode = true
#Delay between automatic airhops in milliseconds
#Range: 0 ~ 2000
airhopDelayMs = 515
["Mob Blocking Settings"]
#Enable mob blocking system
enableMobBlocking = true
#List of mobs to block with optional limits (format: "mob_id limit" or just "mob_id" for complete block)
blockedMobs = ["minecraft:zombie 40", "minecraft:skeleton 40", "minecraft:creeper 12", "minecraft:spider 25", "minecraft:cave_spider 15", "minecraft:ghast 6", "minecraft:wither_skeleton 25", "minecraft:bat", "minecraft:rabbit", "minecraft:ocelot", "minecraft:parrot 5", "minecraft:tropical_fish 5", "minecraft:pufferfish 4", "minecraft:cod 5", "minecraft:salmon 5", "minecraft:axolotl 5", "minecraft:frog", "minecraft:tadpole", "minecraft:glow_squid 5", "minecraft:squid 15", "minecraft:strider", "minecraft:bee", "minecraft:endermite 7", "minecraft:phantom 4", "minecraft:guardian 7", "minecraft:silverfish 7", "minecraft:vex 7", "minecraft:drowned 20", "minecraft:elder_guardian 5", "minecraft:warden"]
#Global limit for all mobs (-1 to disable)
#Range: > -1
allMobsLimit = 700
["Mob Blocking AiLod Settings"]
#Enable advanced AI LOD culling for mobs
enableMobBlockingAiLod = true
#Vertical distance (Y axis) beyond which mobs are frozen if not ignored
#Range: 1 ~ 512
mobBlockingYDistance = 16
#Horizontal distance (X/Z axis) beyond which mobs are frozen if not ignored
#Range: 1 ~ 512
mobBlockingXDistance = 32
#List of mobs that are completely excluded from the AI LOD/Frustum culling system
mobBlockingExcludedMobs = []
#List of mobs that ignore the vertical (Y) distance check for freezing
mobBlockingYIgnoredMobs = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:ghast", "minecraft:phantom", "minecraft:vex"]
#List of mobs that ignore the horizontal (X) distance check for freezing
mobBlockingXIgnoredMobs = []
["Limit Far Spawn"]
#Enable the spawn limiter system
enableSpawnLimiter = false
#The radius in chunks around the player at what distance entities can appear
#Range: 1 ~ 64
SpawnRadiusChunks = 7
#List of entity types to ignore for spawn limiting
IgnoredEntities = []
We can arrange to order a mod at Discord, my nickname is Gvoper

