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Details
Licensed GPL-3.0-only
Published 4 years ago
Updated 2 years ago
All versions
1.9.7
Release
1.9.73 years ago 761
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Changes
All new features and fixes courtesy of Ascynx :)
Major additions
- AbilityHud can now render ability durations.
Minor additions
- Added Delve bounty recognition.
- You can now disable the max chest count error in game message.
/ummcommand/umm info: shows information about your current umm version./umm info modlist: shows loaded modlist./umm info clip: sends mod/modlist info in clipboard.
- Added the start of a streamer mode, check it out using
/umm streamermode
Bugfixes
- Fixed a bug that caused some negative effects to render in green.
- Fixed a bug making effects that had an intensity of 0 still render in the effects overlay.
- Fixed a bug where the mod would yell in the logs saying that a shard change was unexpected when it loaded the shard name from world name.
- Fixed an issue with chest count overlay not activating in r1/r2 strikes.
- Fixed an issue where the chestcount overlay would not take into account the chests added by killing a VR miniboss.
- Fixed an issue with shard checking due to it checking for reference equality
- Fixed an issue where it would stop searching for shard if it received an incorrect shard update.
- Fabric will no longer whine if you have cloth-config installed saying you should install cloth-config.
- Fixed an issue with tridents rendering (thanks Vladomeme)
Misc.
- Added config for debugging shard errors.
- Limited effect overlay to taking effects from the effects tab category.
- VR chest count 49 -> 52.
- Disabling/enabling DiscordRPC while in-game will not require restart anymore.
Optional dependencies
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5GO3q639:PmNFXmgx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5GO3q639:PmNFXmgx"
}

