Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
This is a server-side mod that allow you to create end crystals that doesnt explodes, and you can even interact throug its hitbox.
Highly customizable.

Features
- Won't explode from hits, TNT, or neighboring End Crystal chain reactions.
- Can be colored
- You can interact with blocks through it.
- It survives server restarts/chunk unloads.
- Doesn't affect vanilla crystals
Commands
/untouchablecrystal spawn
Creates an "untouchable" End Crystal (immune to damage/explosions, tiny hitbox, doesn't block block-interaction raycasts).
- spawn โ spawns it where you're looking (raycast up to 20 blocks)
- spawn <x> <y> <z> โ spawns at exact coordinates
- spawn <x> <y> <z> <showBottom> โ also controls whether the bedrock base is visible underneath (true/false)
/untouchablecrystal kill
- kill nearest โ removes the closest marked crystal to the player
- kill all โ removes every marked crystal on the server (across all dimensions)
- kill radius <n> โ removes all marked crystals within n blocks of the player
/untouchablecrystal list
Lists all marked crystals with their index, coordinates (color-coded X/Y/Z), dimension, and a clickable [TP] button that runs a direct teleport to that crystal.
/untouchablecrystal tp
- tp nearest โ teleports you to the nearest marked crystal
- tp <index> โ teleports you to the crystal with that list number
/untouchablecrystal glow
-
Makes one or more crystals glow (like the Glowing effect/Spectral Arrow), optionally with a scoreboard team color:
-
glow โ glows white for 5 seconds, applied to all crystals
-
glow <seconds> โ custom duration
-
glow infinite โ glows forever
-
glow <color> โ Minecraft team color (red, blue, aqua, etc., with autocomplete)
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glow <color> infinite / glow <color> <seconds> โ color + duration combos
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glow index <n> [...] โ all of the above variants but applied only to the crystal with that specific index (from /list)


