new update woot adds:
- vlib integration, things work nicer now
- the first recruitable friendly pirates, found on raft structures, give them a gold apple (or any configurable stack) to get a cannoneer item that can be used to start your own crew and rearm the auto-cannons
- creative ship pointing (ship goes to clicked position) and ship pathing (ship circularly follows a list of points) items
- another crew member type called doctor that gives all crew regeneration, this will be implemented in surival in a future update
- flying ships are now a separate datapack that you can enable on creating worlds
First version with builtin support for Sinytra Connector. Please create an issue if you encounter any problems with mod loading.
Happy new year!
In this update we have:
- Groovy new ship AI, they actually chase you now
- ships are placed in the world as ships rather than structures that become ships
- tweaked which ships spawn more often
- some abstraction to make it easer to not rely on Eureka in future version (it still does now however)