- increase hunter coat helmet and boot armor by 1
- reduce finisher by 35%, 30%, 25% when wearing full hunter coat armor
- reduce skill costs of advanced biter, blood vision and disguise by 1
- add 10% total damage to vampire damage skill
- add 1 damage on lvl 7 and 14 to vampires
- make jump boost a toggleable action
- 20% more speed for vampire on lvl 14 (level based)
- increase passive damage reduction for vampires from 20% to 40% (level based)
- 50% more natural healing on lvl 14 (level based)
- add 2.5% chance to doge an attack per piece of armor of swiftness equipped as hunter, additional 10% for a full set
- add 2.5% damage reduction for an attack per piece of hunter coat equipped as hunter, additional 10% for a full set
- remove hunter resistance potions
- reduce vampire natural resistance from 40% to 20%
- add slow ticking regeneration for vampires regardless of blood level
- increase garlic check tick to stop blindness flashing
- add garlic effect class to apply attribute modify by itself iinstead of using other potion effects
- fix spectator issue during village raids
- adjust and fix vertical coffin wake up position
- fix minion crossbow shooting
- clarify "from behind" condition
- minion action activation crash
- allow all player to hold garlic bread
- add default sanguinare effect cures
- fix crash with minion eating
- fix cursed hanging root texture
- fix issue with network packages for sundamage settings
- fix difficulty system when spawning vampire barons
- fix vampire sleeping during thunderstorms
- fix minion inventory stack size
- fix blessing sound
- fix crash on action / skill activation
- fix client extended action duration display wrong
- fix crash when checking the config before the world is loaded
- fix vampire book spelling
- fix crash with newer neoforge versions
- fix issue where arrows with the Frugality enchantment were collectable.
- replace gradient border overlay with texture overlays for
- sun
- rage
- disguise
- vampire awareness
- bat mode
- change oil naming scheme
- remove blood container model debug log message
- add attack damage attribute to converted villager
- fix jei weapon table recipe
- increase base heart striker attack speed over 0
- fix unlock all skills config option
- rename hunter village capture task for clarification
- let tent block forward sleep related interaction to main block
- fix alchemy table screen color not reset
- let blood vision render invisible entities