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Details
Licensed LGPL-3.0-only
Published 5 years ago
Updated 3 days ago
All versions
1.16.5-1.8.0-beta.3
Beta
Vampirism-1.16.5-1.8.0-beta.35 years ago 104
Compatibility
Minecraft: Java Edition
1.16.5
Platform
Forge
Supported environments
Client and server
Changes
General
- IMPORTANT: All world gen related config is now in COMMON config. Old values elsewhere are ignored. This affects biome and mob spawn rates, hunter tent separation and village separation
- Refined commands
- Update GuideBook for 1.8
- New hunter textures by Random2325
- Allow naturally generated villages be enlarged (when vampirism villages)
- Allow floating point values for skillPointsPerLevel
- Don't show accessory slots for hunters
Internal
- Add faction changed event to API
- Update mappings
- Migrate internal guide api things
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jVZ0F1wn:9LDsyg5O"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jVZ0F1wn:9LDsyg5O"
}
