Version 1.2
- Detects items that get picked up straight into backpacks
- Fixed regression from last patch that made the inventory HUD fail to render in backpacks.
Automatically toggles between light/dark mode when Void Hunters resource pack is installed.
Bump to version 1.0.0
- Improved small inventory HUD
- now toggles on/off with click
- show's inventory item count
- hovering now shows the item names
Added detection of items in player backpacks/satchels etc (using VaultHunters' InventoryUtil class)
- Note because this detection is client-side, you need to actually open the backpack/satchel to update the count
- If a container has a "Hold shift to preview contents" option in your inventory (e.g. hovering over backpacks or shulkers) this will also work to refresh the count.
New Features
- Improved "Client Only" mode:
- Now automatically keeps track of the last active altar. This only works if the chunk is loaded on the client side (i.e. you're within its render distance) but otherwise should make it much nicer to use when the server doesn't have the mod installed. Updates are limited to once per second for performance so there will be a delay between throwing objects at the altar and seeing the HUD update.
- If there is no active altar, using the
Show HUDkey will scan the area within 10 blocks of the player to find one. - You can right-click another player's altar to track it instead.
- Holding Shift+Ctrl+Alt and right-clicking any block will clear the currently tracked altar.
- Altar items are automatically removed from the HUD when their progress bar is full
- Added config file
- Enable/Disable whether the HUD shows in inventories (this one's for you Hrry)
- Choose between regular HUD and small HUD in inventories
Bug Fixes
- Fixed progress bars showing across the entire screen when the Lucky Altar expertise auto-fills the altar
- Fixed the inventory HUD not being centered vertically when a Party list is active.
- Added additional progress bar and counter that shows how many required items are in your inventory. This is entirely client-side so doesn't require servers to update the mod.
- Code cleanup
- Added support for Thermal Series Satchel (why anyone would want this is beyond me)
- Performance tweaks
Initial Modrinth release


