- fixed crash that occured when used alongside VaultBlockTags
- fixed rooms sometimes not generating or only partially generating with wrecked modifier or similar
- fixed tile entities sometimes generating unconfigured
- fixed rare bug of dungeons, cake rooms or build-paradox rooms not generating under specific conditions
- fixed fallen sand in cake vaults
- fixed one NullPointersException
- fixed performance regression in Update 15
- fixed placeholders sometimes appearing
- fixed deadlock issues
- fixed bedrock chunks
- updated to Vault Hunters U15
- improved cascade modifier performance
- fixed book piles generating as error blocks in cake vaults
- removed tilemapper blacklist, so tilemapper is now used for all blocks Now the important part:
- VaultFaster is now even faster with multithreading!
Fixes
Fixed treasure room tunnels intersecting with treasure rooms. Fixed Item quantity and Item rarity in dungeons. Fixed wrong objective POIs generating when multiple vaults coexist.
Fixed Lighting sometimes broken.
Fixed Dungeon Spawners.
Reason why so many blocks were incorrectly processed was found.
- less blocks now require blacklist.
- a potential VH crash was fixed.
Fixed Herald. Fixed Archives in dungeons.
Fixed some incorrectly processed blocks.
Made vault generation more than 4× faster.



