- Re-wrote post pipeline editor
- Fixed minor issues with array textures
- Added graphics profiler
- Scissor stack now uses
ScreenRectangle
- Added shader feature system
- Removed tooltip system
- Re-wrote light renderer
- ImGui text components can now run commands
- Added wrapper render types
- Added render state shards for certain GL flags
- Fixed crash when using
ShaderProgram#getUniformSafe
- Fixed crash with dynamic shaders
- Fixed error when stopping game
- Added support for swapping vbos
- Fixed error when removing binding layouts. Fixes #68
- Fixed incorrect framebuffer size being reported